| 1 | //! Demo data: roughly what the owner's T310 reported at the last checkpoint. The GUI shows it |
| 2 | //! until it talks to real buds. |
| 3 | |
| 4 | use budctl_core::status::{Battery, Charge, NoiseControl, Status, Switch}; |
| 5 | |
| 6 | /// The buds the window shows. |
| 7 | pub struct Buds { |
| 8 | pub name: String, |
| 9 | pub connected: bool, |
| 10 | pub status: Status, |
| 11 | /// The name to show for the EQ preset in use. |
| 12 | pub eq_name: String, |
| 13 | } |
| 14 | |
| 15 | pub fn buds() -> Buds { |
| 16 | let charge = |level| Some(Charge { level, charging: false }); |
| 17 | let switch = |key, label, on| Switch { key, label, on }; |
| 18 | Buds { |
| 19 | name: "realme Buds T310".to_owned(), |
| 20 | connected: true, |
| 21 | status: Status { |
| 22 | battery: Battery { |
| 23 | left: charge(80), |
| 24 | right: charge(80), |
| 25 | case: None, |
| 26 | }, |
| 27 | noise_control: Some(NoiseControl { |
| 28 | mode: "anc".to_owned(), |
| 29 | level: Some("deep".to_owned()), |
| 30 | }), |
| 31 | eq: Some("custom-4".to_owned()), |
| 32 | bass_level: None, |
| 33 | switches: vec![ |
| 34 | switch("game", "Game mode", false), |
| 35 | switch("dual", "Dual connection", true), |
| 36 | switch("wind", "Wind-noise reduction", true), |
| 37 | switch("spatial", "3D sound", true), |
| 38 | switch("bass-boost", "Bass boost", true), |
| 39 | ], |
| 40 | codec: Some("SBC".to_owned()), |
| 41 | firmware: Some("1.1.0.43".to_owned()), |
| 42 | warnings: Vec::new(), |
| 43 | }, |
| 44 | eq_name: "Custom1".to_owned(), |
| 45 | } |
| 46 | } |