| 1 | //! What a session reports, in device-neutral terms. Front ends print these, and `--json` |
| 2 | //! serializes them as they are. |
| 3 | |
| 4 | use serde::{Serialize, Serializer}; |
| 5 | |
| 6 | /// Bumped whenever the JSON shape changes incompatibly. |
| 7 | pub const JSON_SCHEMA: u32 = 1; |
| 8 | |
| 9 | #[derive(Debug, Default, Serialize)] |
| 10 | pub struct Status { |
| 11 | pub battery: Battery, |
| 12 | pub noise_control: Option<NoiseControl>, |
| 13 | /// Name of the current EQ preset. |
| 14 | pub eq: Option<String>, |
| 15 | pub bass_level: Option<i8>, |
| 16 | /// On/off settings, serialized as `{"game": false, …}`. |
| 17 | #[serde(serialize_with = "switches_as_map")] |
| 18 | pub switches: Vec<Switch>, |
| 19 | /// Audio codec of the link the buds report. |
| 20 | pub codec: Option<String>, |
| 21 | pub firmware: Option<String>, |
| 22 | /// Reads that failed. The rest of the status is still valid. |
| 23 | pub warnings: Vec<String>, |
| 24 | } |
| 25 | |
| 26 | #[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Serialize)] |
| 27 | pub struct Battery { |
| 28 | pub left: Option<Charge>, |
| 29 | pub right: Option<Charge>, |
| 30 | pub case: Option<Charge>, |
| 31 | } |
| 32 | |
| 33 | #[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize)] |
| 34 | pub struct Charge { |
| 35 | /// Percent. |
| 36 | pub level: u8, |
| 37 | pub charging: bool, |
| 38 | } |
| 39 | |
| 40 | #[derive(Debug, Clone, PartialEq, Eq, Serialize)] |
| 41 | pub struct NoiseControl { |
| 42 | /// `off`, `transparency` or `anc`, or `unknown (…)` for a value the device module cannot name. |
| 43 | pub mode: String, |
| 44 | /// The noise-cancelling level, when the device reports one. |
| 45 | pub level: Option<String>, |
| 46 | } |
| 47 | |
| 48 | /// A noise-control mode to set. |
| 49 | #[derive(Debug, Clone, Copy, PartialEq, Eq)] |
| 50 | pub enum NoiseMode { |
| 51 | Off, |
| 52 | Transparency, |
| 53 | Anc(AncLevel), |
| 54 | } |
| 55 | |
| 56 | /// How strongly noise cancelling works. |
| 57 | #[derive(Debug, Clone, Copy, PartialEq, Eq)] |
| 58 | pub enum AncLevel { |
| 59 | Light, |
| 60 | Medium, |
| 61 | Deep, |
| 62 | } |
| 63 | |
| 64 | impl AncLevel { |
| 65 | /// The name [`NoiseControl::level`] uses for it. |
| 66 | pub fn name(self) -> &'static str { |
| 67 | match self { |
| 68 | AncLevel::Light => "light", |
| 69 | AncLevel::Medium => "medium", |
| 70 | AncLevel::Deep => "deep", |
| 71 | } |
| 72 | } |
| 73 | } |
| 74 | |
| 75 | impl NoiseMode { |
| 76 | /// The name [`NoiseControl::mode`] uses for it. |
| 77 | pub fn name(self) -> &'static str { |
| 78 | match self { |
| 79 | NoiseMode::Off => "off", |
| 80 | NoiseMode::Transparency => "transparency", |
| 81 | NoiseMode::Anc(_) => "anc", |
| 82 | } |
| 83 | } |
| 84 | } |
| 85 | |
| 86 | #[derive(Debug, Clone, PartialEq, Eq, Serialize)] |
| 87 | pub struct Switch { |
| 88 | /// Stable name used on the command line and in JSON (`game`, `dual`…). |
| 89 | pub key: &'static str, |
| 90 | /// Human name (`Game mode`). |
| 91 | pub label: &'static str, |
| 92 | pub on: bool, |
| 93 | } |
| 94 | |
| 95 | #[derive(Debug, Default, Serialize)] |
| 96 | pub struct TouchControls { |
| 97 | pub gestures: Vec<Gesture>, |
| 98 | /// Noise-control modes a hold steps through, when the device has that setting. |
| 99 | pub hold_cycle: Option<Vec<String>>, |
| 100 | pub warnings: Vec<String>, |
| 101 | } |
| 102 | |
| 103 | #[derive(Debug, Clone, PartialEq, Eq, Serialize)] |
| 104 | pub struct Gesture { |
| 105 | /// `left`, `right` or `both`. |
| 106 | pub side: String, |
| 107 | /// `double-tap`, `triple-tap`, `hold`… |
| 108 | pub gesture: String, |
| 109 | /// `play-pause`, `next`, `none`… |
| 110 | pub action: String, |
| 111 | /// Raw button group, for entries outside the main gestures (calls). `None` for the main group. |
| 112 | #[serde(skip_serializing_if = "Option::is_none")] |
| 113 | pub group: Option<u8>, |
| 114 | } |
| 115 | |
| 116 | /// A touch-control change: what changes, the write that does it and, once sent, the table the |
| 117 | /// buds report afterwards. |
| 118 | #[derive(Debug, Serialize)] |
| 119 | pub struct TouchChange { |
| 120 | /// The entries that change. Empty when every target already has the wanted action. |
| 121 | pub changes: Vec<GestureChange>, |
| 122 | /// The write that makes the change, or `None` when there is nothing to change. |
| 123 | pub write: Option<RawWrite>, |
| 124 | /// Whether the write went out. `false` on a dry run and when nothing changes. |
| 125 | pub sent: bool, |
| 126 | /// The whole table: as read back after the write, or as it would be after a dry run. |
| 127 | pub gestures: Vec<Gesture>, |
| 128 | } |
| 129 | |
| 130 | #[derive(Debug, Clone, PartialEq, Eq, Serialize)] |
| 131 | pub struct GestureChange { |
| 132 | pub side: String, |
| 133 | pub gesture: String, |
| 134 | pub from: String, |
| 135 | pub to: String, |
| 136 | } |
| 137 | |
| 138 | /// One command and its payload, as `--dry-run` shows them. The frame around it (sequence byte |
| 139 | /// and so on) is added when it is sent. |
| 140 | #[derive(Debug, Clone, PartialEq, Eq, Serialize)] |
| 141 | pub struct RawWrite { |
| 142 | /// `0x0401`. |
| 143 | #[serde(serialize_with = "command_as_hex")] |
| 144 | pub command: u16, |
| 145 | /// `06 01 01 02 01 …`. |
| 146 | #[serde(serialize_with = "bytes_as_hex")] |
| 147 | pub payload: Vec<u8>, |
| 148 | } |
| 149 | |
| 150 | fn command_as_hex<S: Serializer>(command: &u16, serializer: S) -> Result<S::Ok, S::Error> { |
| 151 | serializer.serialize_str(&format!("0x{command:04X}")) |
| 152 | } |
| 153 | |
| 154 | fn bytes_as_hex<S: Serializer>(bytes: &[u8], serializer: S) -> Result<S::Ok, S::Error> { |
| 155 | serializer.serialize_str(&crate::debug::hex(bytes)) |
| 156 | } |
| 157 | |
| 158 | fn switches_as_map<S: Serializer>(switches: &[Switch], serializer: S) -> Result<S::Ok, S::Error> { |
| 159 | serializer.collect_map(switches.iter().map(|s| (s.key, s.on))) |
| 160 | } |