| 1 | //! The Overview page: battery, noise control, the switches, and the way to the other pages. |
| 2 | |
| 3 | use budctl_core::status::{AncLevel, Charge, NoiseMode, Switch}; |
| 4 | use iced::widget::{column, container, row, text}; |
| 5 | use iced::{Alignment, Element, Length}; |
| 6 | |
| 7 | use crate::demo::Buds; |
| 8 | use crate::icons::{self, Icon, Part, RingColors}; |
| 9 | use crate::theme::Look; |
| 10 | use crate::ui::{self, Segment}; |
| 11 | use crate::{Item, Message, Page}; |
| 12 | |
| 13 | /// What the keyboard cursor can rest on, top to bottom, as [`view`] shows them. |
| 14 | pub fn items(buds: &Buds) -> Vec<Item> { |
| 15 | let mut items = Vec::new(); |
| 16 | if let Some(now) = &buds.status.noise_control { |
| 17 | items.push(Item::NoiseMode); |
| 18 | if now.mode == NoiseMode::Anc(AncLevel::Deep).name() { |
| 19 | items.push(Item::AncLevel); |
| 20 | } |
| 21 | } |
| 22 | items.extend(shown(&buds.status.switches).into_iter().map(|s| Item::Switch(s.key))); |
| 23 | items.extend(MORE.map(|(page, _, _)| Item::Open(page))); |
| 24 | items |
| 25 | } |
| 26 | |
| 27 | /// What the page needs besides the buds: the item under the keyboard cursor, if it shows, and the |
| 28 | /// items with a write on its way. |
| 29 | #[derive(Clone, Copy)] |
| 30 | pub struct Marks<'a> { |
| 31 | pub focus: Option<Item>, |
| 32 | pub pending: &'a [Item], |
| 33 | } |
| 34 | |
| 35 | /// Shown instead of an item's subtitle while a write to it is on its way. |
| 36 | const SAVING: &str = "Saving…"; |
| 37 | |
| 38 | pub fn view<'a>(look: Look, buds: &'a Buds, anc_level: AncLevel, marks: Marks) -> Element<'a, Message> { |
| 39 | column![ui::title(look, "Overview"), battery(look, buds)] |
| 40 | .push( |
| 41 | buds.status |
| 42 | .noise_control |
| 43 | .as_ref() |
| 44 | .map(|now| noise_control(look, &now.mode, anc_level, marks)), |
| 45 | ) |
| 46 | .push(switches(look, &buds.status.switches, marks)) |
| 47 | .push(more(look, buds, marks.focus)) |
| 48 | .spacing(18) |
| 49 | .into() |
| 50 | } |
| 51 | |
| 52 | fn battery<'a>(look: Look, buds: &Buds) -> Element<'a, Message> { |
| 53 | let p = look.p; |
| 54 | let colors = RingColors { |
| 55 | track: p.surface_highest, |
| 56 | charge: p.accent, |
| 57 | part: p.fg, |
| 58 | tip: p.dim, |
| 59 | cutout: p.surface, |
| 60 | }; |
| 61 | let gauge = |part, label: &'a str, charge: Option<Charge>| -> Element<'a, Message> { |
| 62 | let reading = match charge { |
| 63 | Some(charge) => format!("{}%", charge.level), |
| 64 | None => "—".to_owned(), |
| 65 | }; |
| 66 | let figure = row![text(reading).size(21).font(look.bold()).color(p.fg)] |
| 67 | .push( |
| 68 | charge |
| 69 | .filter(|c| c.charging) |
| 70 | .map(|_| icons::icon(Icon::Bolt, 16.0, p.icon)), |
| 71 | ) |
| 72 | .spacing(4) |
| 73 | .align_y(Alignment::Center); |
| 74 | column![ |
| 75 | icons::battery_ring(part, charge.map(|c| c.level), 112.0, colors), |
| 76 | figure, |
| 77 | text(label).size(13).color(p.dim) |
| 78 | ] |
| 79 | .spacing(6) |
| 80 | .align_x(Alignment::Center) |
| 81 | .width(Length::Fill) |
| 82 | .into() |
| 83 | }; |
| 84 | let battery = buds.status.battery; |
| 85 | let gauges = row![ |
| 86 | gauge(Part::Left, "Left", battery.left), |
| 87 | gauge(Part::Case, "Case", battery.case), |
| 88 | gauge(Part::Right, "Right", battery.right), |
| 89 | ]; |
| 90 | ui::card(look, vec![container(gauges).padding([22, 8]).into()]) |
| 91 | } |
| 92 | |
| 93 | fn noise_control<'a>(look: Look, mode: &str, anc_level: AncLevel, marks: Marks) -> Element<'a, Message> { |
| 94 | let focus = marks.focus; |
| 95 | let modes = [ |
| 96 | (Icon::NoiseOff, "Off", NoiseMode::Off), |
| 97 | (Icon::Anc, "Noise cancelling", NoiseMode::Anc(anc_level)), |
| 98 | (Icon::Transparency, "Transparency", NoiseMode::Transparency), |
| 99 | ]; |
| 100 | let segments = modes |
| 101 | .into_iter() |
| 102 | .map(|(icon, label, set)| Segment { |
| 103 | icon: Some(icon), |
| 104 | label, |
| 105 | selected: set.name() == mode, |
| 106 | on_press: Message::Noise(set), |
| 107 | }) |
| 108 | .collect(); |
| 109 | let levels: Vec<Segment> = [ |
| 110 | (AncLevel::Light, "Light"), |
| 111 | (AncLevel::Medium, "Medium"), |
| 112 | (AncLevel::Deep, "Deep"), |
| 113 | ] |
| 114 | .into_iter() |
| 115 | .map(|(level, label)| Segment { |
| 116 | icon: None, |
| 117 | label, |
| 118 | selected: level == anc_level, |
| 119 | on_press: Message::Noise(NoiseMode::Anc(level)), |
| 120 | }) |
| 121 | .collect(); |
| 122 | let strength = row![ |
| 123 | text("Strength").size(13.5).color(look.p.dim).width(Length::Fill), |
| 124 | container(ui::segmented(look, levels, false, focus == Some(Item::AncLevel))).width(300) |
| 125 | ] |
| 126 | .align_y(Alignment::Center) |
| 127 | .padding([0, 8]); |
| 128 | let saving = marks |
| 129 | .pending |
| 130 | .contains(&Item::NoiseMode) |
| 131 | .then(|| container(text(SAVING).size(13).color(look.p.icon)).center_x(Length::Fill)); |
| 132 | column![ui::segmented(look, segments, true, focus == Some(Item::NoiseMode))] |
| 133 | .push(saving) |
| 134 | .push((mode == NoiseMode::Anc(anc_level).name()).then_some(strength)) |
| 135 | .spacing(12) |
| 136 | .into() |
| 137 | } |
| 138 | |
| 139 | /// How the page shows the switches it knows, in this order. Others still show, last, with a |
| 140 | /// plain icon and no subtitle. |
| 141 | const SWITCHES: [(&str, Icon, &str); 5] = [ |
| 142 | ("game", Icon::Game, "Lower latency, for games and video"), |
| 143 | ("spatial", Icon::Spatial, "Wider, surround-like sound"), |
| 144 | ("bass-boost", Icon::Bass, "Stronger low end"), |
| 145 | ("wind", Icon::Wind, "Less wind noise outdoors"), |
| 146 | ("dual", Icon::Dual, "Stay connected to two devices at once"), |
| 147 | ]; |
| 148 | |
| 149 | /// The switches in the order the page shows them. |
| 150 | fn shown(switches: &[Switch]) -> Vec<&Switch> { |
| 151 | let rank = |s: &&Switch| { |
| 152 | SWITCHES |
| 153 | .iter() |
| 154 | .position(|(k, _, _)| *k == s.key) |
| 155 | .unwrap_or(SWITCHES.len()) |
| 156 | }; |
| 157 | let mut shown: Vec<&Switch> = switches.iter().collect(); |
| 158 | shown.sort_by_key(rank); |
| 159 | shown |
| 160 | } |
| 161 | |
| 162 | fn switches<'a>(look: Look, switches: &[Switch], marks: Marks) -> Element<'a, Message> { |
| 163 | let known = |key: &str| SWITCHES.iter().find(|(k, _, _)| *k == key); |
| 164 | let rows = shown(switches) |
| 165 | .into_iter() |
| 166 | .map(|s| { |
| 167 | let (icon, about) = known(s.key).map_or((Icon::Settings, None), |&(_, icon, about)| (icon, Some(about))); |
| 168 | let saving = marks.pending.contains(&Item::Switch(s.key)); |
| 169 | let subtitle = if saving { Some(SAVING) } else { about }.map(str::to_owned); |
| 170 | ui::setting( |
| 171 | look, |
| 172 | icon, |
| 173 | s.label, |
| 174 | subtitle, |
| 175 | ui::switch(look, s.on), |
| 176 | Message::Switch(s.key, !s.on), |
| 177 | marks.focus == Some(Item::Switch(s.key)), |
| 178 | ) |
| 179 | }) |
| 180 | .collect(); |
| 181 | ui::card(look, rows) |
| 182 | } |
| 183 | |
| 184 | /// The rows that open other pages: the page, its icon and title. |
| 185 | const MORE: [(Page, Icon, &str); 3] = [ |
| 186 | (Page::Equalizer, Icon::Equalizer, "Equalizer"), |
| 187 | (Page::Gestures, Icon::Gestures, "Gestures"), |
| 188 | (Page::Earbuds, Icon::Earbud, "Earbud settings"), |
| 189 | ]; |
| 190 | |
| 191 | fn more<'a>(look: Look, buds: &Buds, focus: Option<Item>) -> Element<'a, Message> { |
| 192 | let rows = MORE |
| 193 | .into_iter() |
| 194 | .map(|(page, icon, title)| { |
| 195 | let subtitle = match page { |
| 196 | Page::Equalizer => buds.eq_name.clone(), |
| 197 | Page::Gestures => "Taps and holds on each bud".to_owned(), |
| 198 | _ => "Find my earbuds, firmware".to_owned(), |
| 199 | }; |
| 200 | ui::setting( |
| 201 | look, |
| 202 | icon, |
| 203 | title, |
| 204 | Some(subtitle), |
| 205 | ui::chevron(look), |
| 206 | Message::Open(page), |
| 207 | focus == Some(Item::Open(page)), |
| 208 | ) |
| 209 | }) |
| 210 | .collect(); |
| 211 | ui::card(look, rows) |
| 212 | } |