#include "BleConnectionStatus.h" BleConnectionStatus::BleConnectionStatus(void) {} void BleConnectionStatus::onConnect(BLEServer *pServer) { this->connected = true; BLE2902 *desc = (BLE2902 *)this->inputMouse->getDescriptorByUUID( BLEUUID((uint16_t)0x2902)); desc->setNotifications(true); } void BleConnectionStatus::onDisconnect(BLEServer *pServer) { this->connected = false; BLE2902 *desc = (BLE2902 *)this->inputMouse->getDescriptorByUUID( BLEUUID((uint16_t)0x2902)); desc->setNotifications(false); }