| 1 | /* |
| 2 | |
| 3 | u8x8_8x8.c |
| 4 | |
| 5 | font procedures, directly interfaces display procedures |
| 6 | |
| 7 | Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/) |
| 8 | |
| 9 | Copyright (c) 2016, olikraus@gmail.com |
| 10 | All rights reserved. |
| 11 | |
| 12 | Redistribution and use in source and binary forms, with or without modification, |
| 13 | are permitted provided that the following conditions are met: |
| 14 | |
| 15 | * Redistributions of source code must retain the above copyright notice, this list |
| 16 | of conditions and the following disclaimer. |
| 17 | |
| 18 | * Redistributions in binary form must reproduce the above copyright notice, this |
| 19 | list of conditions and the following disclaimer in the documentation and/or other |
| 20 | materials provided with the distribution. |
| 21 | |
| 22 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND |
| 23 | CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, |
| 24 | INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| 25 | MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 26 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR |
| 27 | CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 28 | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
| 29 | NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 30 | LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| 31 | CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
| 32 | STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 33 | ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| 34 | ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 35 | |
| 36 | */ |
| 37 | |
| 38 | #include "u8x8.h" |
| 39 | |
| 40 | #if defined(ESP8266) |
| 41 | uint8_t u8x8_pgm_read_esp(const uint8_t * addr) |
| 42 | { |
| 43 | uint32_t bytes; |
| 44 | bytes = *(uint32_t*)((uint32_t)addr & ~3); |
| 45 | return ((uint8_t*)&bytes)[(uint32_t)addr & 3]; |
| 46 | } |
| 47 | #endif |
| 48 | |
| 49 | |
| 50 | void u8x8_SetFont(u8x8_t *u8x8, const uint8_t *font_8x8) |
| 51 | { |
| 52 | u8x8->font = font_8x8; |
| 53 | } |
| 54 | |
| 55 | /* |
| 56 | Args: |
| 57 | u8x8: ptr to u8x8 structure |
| 58 | encoding: glyph for which the data is requested (must be between 0 and 255) |
| 59 | buf: pointer to 8 bytes |
| 60 | */ |
| 61 | void u8x8_get_glyph_data(u8x8_t *u8x8, uint8_t encoding, uint8_t *buf, uint8_t tile_offset) U8X8_NOINLINE; |
| 62 | void u8x8_get_glyph_data(u8x8_t *u8x8, uint8_t encoding, uint8_t *buf, uint8_t tile_offset) |
| 63 | { |
| 64 | uint8_t first, last, tiles, i; |
| 65 | uint16_t offset; |
| 66 | first = u8x8_pgm_read(u8x8->font+0); |
| 67 | last = u8x8_pgm_read(u8x8->font+1); |
| 68 | tiles = u8x8_pgm_read(u8x8->font+2); /* new 2019 format */ |
| 69 | tiles *= u8x8_pgm_read(u8x8->font+3); /* new 2019 format */ |
| 70 | |
| 71 | /* get the glyph bitmap from the font */ |
| 72 | if ( first <= encoding && encoding <= last ) |
| 73 | { |
| 74 | offset = encoding; |
| 75 | offset -= first; |
| 76 | offset *= tiles; /* new 2019 format */ |
| 77 | offset += tile_offset; /* new 2019 format */ |
| 78 | offset *= 8; |
| 79 | offset +=4; /* changed from 2 to 4, new 2019 format */ |
| 80 | for( i = 0; i < 8; i++ ) |
| 81 | { |
| 82 | buf[i] = u8x8_pgm_read(u8x8->font+offset); |
| 83 | offset++; |
| 84 | } |
| 85 | } |
| 86 | else |
| 87 | { |
| 88 | for( i = 0; i < 8; i++ ) |
| 89 | { |
| 90 | buf[i] = 0; |
| 91 | } |
| 92 | } |
| 93 | |
| 94 | /* invert the bitmap if required */ |
| 95 | if ( u8x8->is_font_inverse_mode ) |
| 96 | { |
| 97 | for( i = 0; i < 8; i++ ) |
| 98 | { |
| 99 | buf[i] ^= 255; |
| 100 | } |
| 101 | } |
| 102 | |
| 103 | } |
| 104 | |
| 105 | void u8x8_DrawGlyph(u8x8_t *u8x8, uint8_t x, uint8_t y, uint8_t encoding) |
| 106 | { |
| 107 | uint8_t th = u8x8_pgm_read(u8x8->font+2); /* new 2019 format */ |
| 108 | uint8_t tv = u8x8_pgm_read(u8x8->font+3); /* new 2019 format */ |
| 109 | uint8_t xx, tile; |
| 110 | uint8_t buf[8]; |
| 111 | th += x; |
| 112 | tv += y; |
| 113 | tile = 0; |
| 114 | do |
| 115 | { |
| 116 | xx = x; |
| 117 | do |
| 118 | { |
| 119 | u8x8_get_glyph_data(u8x8, encoding, buf, tile); |
| 120 | u8x8_DrawTile(u8x8, xx, y, 1, buf); |
| 121 | tile++; |
| 122 | xx++; |
| 123 | } while( xx < th ); |
| 124 | y++; |
| 125 | } while( y < tv ); |
| 126 | } |
| 127 | |
| 128 | |
| 129 | /* |
| 130 | Source: http://graphics.stanford.edu/~seander/bithacks.html |
| 131 | Section: Interleave bits by Binary Magic Numbers |
| 132 | Original codes is here: |
| 133 | static const unsigned int B[] = {0x55555555, 0x33333333, 0x0F0F0F0F, 0x00FF00FF}; |
| 134 | static const unsigned int S[] = {1, 2, 4, 8}; |
| 135 | |
| 136 | unsigned int x; // Interleave lower 16 bits of x and y, so the bits of x |
| 137 | unsigned int y; // are in the even positions and bits from y in the odd; |
| 138 | unsigned int z; // z gets the resulting 32-bit Morton Number. |
| 139 | // x and y must initially be less than 65536. |
| 140 | |
| 141 | x = (x | (x << S[3])) & B[3]; |
| 142 | x = (x | (x << S[2])) & B[2]; |
| 143 | x = (x | (x << S[1])) & B[1]; |
| 144 | x = (x | (x << S[0])) & B[0]; |
| 145 | |
| 146 | y = (y | (y << S[3])) & B[3]; |
| 147 | y = (y | (y << S[2])) & B[2]; |
| 148 | y = (y | (y << S[1])) & B[1]; |
| 149 | y = (y | (y << S[0])) & B[0]; |
| 150 | |
| 151 | z = x | (y << 1); |
| 152 | */ |
| 153 | uint16_t u8x8_upscale_byte(uint8_t x) |
| 154 | { |
| 155 | uint16_t y = x; |
| 156 | y |= (y << 4); // x = (x | (x << S[2])) & B[2]; |
| 157 | y &= 0x0f0f; |
| 158 | y |= (y << 2); // x = (x | (x << S[1])) & B[1]; |
| 159 | y &= 0x3333; |
| 160 | y |= (y << 1); // x = (x | (x << S[0])) & B[0]; |
| 161 | y &= 0x5555; |
| 162 | |
| 163 | y |= (y << 1); // z = x | (y << 1); |
| 164 | return y; |
| 165 | } |
| 166 | |
| 167 | static void u8x8_upscale_buf(uint8_t *src, uint8_t *dest) U8X8_NOINLINE; |
| 168 | static void u8x8_upscale_buf(uint8_t *src, uint8_t *dest) |
| 169 | { |
| 170 | uint8_t i = 4; |
| 171 | do |
| 172 | { |
| 173 | *dest++ = *src; |
| 174 | *dest++ = *src++; |
| 175 | i--; |
| 176 | } while( i > 0 ); |
| 177 | } |
| 178 | |
| 179 | static void u8x8_draw_2x2_subglyph(u8x8_t *u8x8, uint8_t x, uint8_t y, uint8_t encoding, uint8_t tile) |
| 180 | { |
| 181 | uint8_t i; |
| 182 | uint16_t t; |
| 183 | uint8_t buf[8]; |
| 184 | uint8_t buf1[8]; |
| 185 | uint8_t buf2[8]; |
| 186 | u8x8_get_glyph_data(u8x8, encoding, buf, tile); |
| 187 | for( i = 0; i < 8; i ++ ) |
| 188 | { |
| 189 | t = u8x8_upscale_byte(buf[i]); |
| 190 | buf1[i] = t >> 8; |
| 191 | buf2[i] = t & 255; |
| 192 | } |
| 193 | u8x8_upscale_buf(buf2, buf); |
| 194 | u8x8_DrawTile(u8x8, x, y, 1, buf); |
| 195 | |
| 196 | u8x8_upscale_buf(buf2+4, buf); |
| 197 | u8x8_DrawTile(u8x8, x+1, y, 1, buf); |
| 198 | |
| 199 | u8x8_upscale_buf(buf1, buf); |
| 200 | u8x8_DrawTile(u8x8, x, y+1, 1, buf); |
| 201 | |
| 202 | u8x8_upscale_buf(buf1+4, buf); |
| 203 | u8x8_DrawTile(u8x8, x+1, y+1, 1, buf); |
| 204 | } |
| 205 | |
| 206 | |
| 207 | void u8x8_Draw2x2Glyph(u8x8_t *u8x8, uint8_t x, uint8_t y, uint8_t encoding) |
| 208 | { |
| 209 | uint8_t th = u8x8_pgm_read(u8x8->font+2); /* new 2019 format */ |
| 210 | uint8_t tv = u8x8_pgm_read(u8x8->font+3); /* new 2019 format */ |
| 211 | uint8_t xx, tile; |
| 212 | th *= 2; |
| 213 | th += x; |
| 214 | tv *= 2; |
| 215 | tv += y; |
| 216 | tile = 0; |
| 217 | do |
| 218 | { |
| 219 | xx = x; |
| 220 | do |
| 221 | { |
| 222 | u8x8_draw_2x2_subglyph(u8x8, xx, y, encoding, tile); |
| 223 | tile++; |
| 224 | xx+=2; |
| 225 | } while( xx < th ); |
| 226 | y+=2; |
| 227 | } while( y < tv ); |
| 228 | } |
| 229 | |
| 230 | /* https://github.com/olikraus/u8g2/issues/474 */ |
| 231 | static void u8x8_draw_1x2_subglyph(u8x8_t *u8x8, uint8_t x, uint8_t y, uint8_t encoding, uint8_t tile) |
| 232 | { |
| 233 | uint8_t i; |
| 234 | uint16_t t; |
| 235 | uint8_t buf[8]; |
| 236 | uint8_t buf1[8]; |
| 237 | uint8_t buf2[8]; |
| 238 | u8x8_get_glyph_data(u8x8, encoding, buf, tile); |
| 239 | for( i = 0; i < 8; i ++ ) |
| 240 | { |
| 241 | t = u8x8_upscale_byte(buf[i]); |
| 242 | buf1[i] = t >> 8; |
| 243 | buf2[i] = t & 255; |
| 244 | } |
| 245 | u8x8_DrawTile(u8x8, x, y, 1, buf2); |
| 246 | u8x8_DrawTile(u8x8, x, y+1, 1, buf1); |
| 247 | } |
| 248 | |
| 249 | void u8x8_Draw1x2Glyph(u8x8_t *u8x8, uint8_t x, uint8_t y, uint8_t encoding) |
| 250 | { |
| 251 | uint8_t th = u8x8_pgm_read(u8x8->font+2); /* new 2019 format */ |
| 252 | uint8_t tv = u8x8_pgm_read(u8x8->font+3); /* new 2019 format */ |
| 253 | uint8_t xx, tile; |
| 254 | th += x; |
| 255 | tv *= 2; |
| 256 | tv += y; |
| 257 | tile = 0; |
| 258 | do |
| 259 | { |
| 260 | xx = x; |
| 261 | do |
| 262 | { |
| 263 | u8x8_draw_1x2_subglyph(u8x8, xx, y, encoding, tile); |
| 264 | tile++; |
| 265 | xx++; |
| 266 | } while( xx < th ); |
| 267 | y+=2; |
| 268 | } while( y < tv ); |
| 269 | } |
| 270 | |
| 271 | /* |
| 272 | source: https://en.wikipedia.org/wiki/UTF-8 |
| 273 | Bits from to bytes Byte 1 Byte 2 Byte 3 Byte 4 Byte 5 Byte 6 |
| 274 | 7 U+0000 U+007F 1 0xxxxxxx |
| 275 | 11 U+0080 U+07FF 2 110xxxxx 10xxxxxx |
| 276 | 16 U+0800 U+FFFF 3 1110xxxx 10xxxxxx 10xxxxxx |
| 277 | 21 U+10000 U+1FFFFF 4 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx |
| 278 | 26 U+200000 U+3FFFFFF 5 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx |
| 279 | 31 U+4000000 U+7FFFFFFF 6 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx |
| 280 | |
| 281 | |
| 282 | */ |
| 283 | |
| 284 | /* reset the internal state machine */ |
| 285 | void u8x8_utf8_init(u8x8_t *u8x8) |
| 286 | { |
| 287 | u8x8->utf8_state = 0; /* also reset during u8x8_SetupDefaults() */ |
| 288 | } |
| 289 | |
| 290 | uint16_t u8x8_ascii_next(U8X8_UNUSED u8x8_t *u8x8, uint8_t b) |
| 291 | { |
| 292 | if ( b == 0 || b == '\n' ) /* '\n' terminates the string to support the string list procedures */ |
| 293 | return 0x0ffff; /* end of string detected*/ |
| 294 | return b; |
| 295 | } |
| 296 | |
| 297 | /* |
| 298 | pass a byte from an utf8 encoded string to the utf8 decoder state machine |
| 299 | returns |
| 300 | 0x0fffe: no glyph, just continue |
| 301 | 0x0ffff: end of string |
| 302 | anything else: The decoded encoding |
| 303 | */ |
| 304 | uint16_t u8x8_utf8_next(u8x8_t *u8x8, uint8_t b) |
| 305 | { |
| 306 | if ( b == 0 || b == '\n' ) /* '\n' terminates the string to support the string list procedures */ |
| 307 | return 0x0ffff; /* end of string detected, pending UTF8 is discarded */ |
| 308 | if ( u8x8->utf8_state == 0 ) |
| 309 | { |
| 310 | if ( b >= 0xfc ) /* 6 byte sequence */ |
| 311 | { |
| 312 | u8x8->utf8_state = 5; |
| 313 | b &= 1; |
| 314 | } |
| 315 | else if ( b >= 0xf8 ) |
| 316 | { |
| 317 | u8x8->utf8_state = 4; |
| 318 | b &= 3; |
| 319 | } |
| 320 | else if ( b >= 0xf0 ) |
| 321 | { |
| 322 | u8x8->utf8_state = 3; |
| 323 | b &= 7; |
| 324 | } |
| 325 | else if ( b >= 0xe0 ) |
| 326 | { |
| 327 | u8x8->utf8_state = 2; |
| 328 | b &= 15; |
| 329 | } |
| 330 | else if ( b >= 0xc0 ) |
| 331 | { |
| 332 | u8x8->utf8_state = 1; |
| 333 | b &= 0x01f; |
| 334 | } |
| 335 | else |
| 336 | { |
| 337 | /* do nothing, just use the value as encoding */ |
| 338 | return b; |
| 339 | } |
| 340 | u8x8->encoding = b; |
| 341 | return 0x0fffe; |
| 342 | } |
| 343 | else |
| 344 | { |
| 345 | u8x8->utf8_state--; |
| 346 | /* The case b < 0x080 (an illegal UTF8 encoding) is not checked here. */ |
| 347 | u8x8->encoding<<=6; |
| 348 | b &= 0x03f; |
| 349 | u8x8->encoding |= b; |
| 350 | if ( u8x8->utf8_state != 0 ) |
| 351 | return 0x0fffe; /* nothing to do yet */ |
| 352 | } |
| 353 | return u8x8->encoding; |
| 354 | } |
| 355 | |
| 356 | |
| 357 | |
| 358 | static uint8_t u8x8_draw_string(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) U8X8_NOINLINE; |
| 359 | static uint8_t u8x8_draw_string(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) |
| 360 | { |
| 361 | uint16_t e; |
| 362 | uint8_t cnt = 0; |
| 363 | uint8_t th = u8x8_pgm_read(u8x8->font+2); /* new 2019 format */ |
| 364 | |
| 365 | u8x8_utf8_init(u8x8); |
| 366 | for(;;) |
| 367 | { |
| 368 | e = u8x8->next_cb(u8x8, (uint8_t)*s); |
| 369 | if ( e == 0x0ffff ) |
| 370 | break; |
| 371 | s++; |
| 372 | if ( e != 0x0fffe ) |
| 373 | { |
| 374 | u8x8_DrawGlyph(u8x8, x, y, e); |
| 375 | x+=th; |
| 376 | cnt++; |
| 377 | } |
| 378 | } |
| 379 | return cnt; |
| 380 | } |
| 381 | |
| 382 | |
| 383 | uint8_t u8x8_DrawString(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) |
| 384 | { |
| 385 | u8x8->next_cb = u8x8_ascii_next; |
| 386 | return u8x8_draw_string(u8x8, x, y, s); |
| 387 | } |
| 388 | |
| 389 | uint8_t u8x8_DrawUTF8(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) |
| 390 | { |
| 391 | u8x8->next_cb = u8x8_utf8_next; |
| 392 | return u8x8_draw_string(u8x8, x, y, s); |
| 393 | } |
| 394 | |
| 395 | |
| 396 | |
| 397 | static uint8_t u8x8_draw_2x2_string(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) U8X8_NOINLINE; |
| 398 | static uint8_t u8x8_draw_2x2_string(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) |
| 399 | { |
| 400 | uint16_t e; |
| 401 | uint8_t cnt = 0; |
| 402 | uint8_t th = u8x8_pgm_read(u8x8->font+2); /* new 2019 format */ |
| 403 | |
| 404 | th <<= 1; |
| 405 | |
| 406 | u8x8_utf8_init(u8x8); |
| 407 | for(;;) |
| 408 | { |
| 409 | e = u8x8->next_cb(u8x8, (uint8_t)*s); |
| 410 | if ( e == 0x0ffff ) |
| 411 | break; |
| 412 | s++; |
| 413 | if ( e != 0x0fffe ) |
| 414 | { |
| 415 | u8x8_Draw2x2Glyph(u8x8, x, y, e); |
| 416 | x+=th; |
| 417 | cnt++; |
| 418 | } |
| 419 | } |
| 420 | return cnt; |
| 421 | } |
| 422 | |
| 423 | |
| 424 | uint8_t u8x8_Draw2x2String(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) |
| 425 | { |
| 426 | u8x8->next_cb = u8x8_ascii_next; |
| 427 | return u8x8_draw_2x2_string(u8x8, x, y, s); |
| 428 | } |
| 429 | |
| 430 | uint8_t u8x8_Draw2x2UTF8(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) |
| 431 | { |
| 432 | u8x8->next_cb = u8x8_utf8_next; |
| 433 | return u8x8_draw_2x2_string(u8x8, x, y, s); |
| 434 | } |
| 435 | |
| 436 | |
| 437 | |
| 438 | static uint8_t u8x8_draw_1x2_string(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) U8X8_NOINLINE; |
| 439 | static uint8_t u8x8_draw_1x2_string(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) |
| 440 | { |
| 441 | uint16_t e; |
| 442 | uint8_t cnt = 0; |
| 443 | uint8_t th = u8x8_pgm_read(u8x8->font+2); /* new 2019 format */ |
| 444 | u8x8_utf8_init(u8x8); |
| 445 | for(;;) |
| 446 | { |
| 447 | e = u8x8->next_cb(u8x8, (uint8_t)*s); |
| 448 | if ( e == 0x0ffff ) |
| 449 | break; |
| 450 | s++; |
| 451 | if ( e != 0x0fffe ) |
| 452 | { |
| 453 | u8x8_Draw1x2Glyph(u8x8, x, y, e); |
| 454 | x+=th; |
| 455 | cnt++; |
| 456 | } |
| 457 | } |
| 458 | return cnt; |
| 459 | } |
| 460 | |
| 461 | |
| 462 | uint8_t u8x8_Draw1x2String(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) |
| 463 | { |
| 464 | u8x8->next_cb = u8x8_ascii_next; |
| 465 | return u8x8_draw_1x2_string(u8x8, x, y, s); |
| 466 | } |
| 467 | |
| 468 | uint8_t u8x8_Draw1x2UTF8(u8x8_t *u8x8, uint8_t x, uint8_t y, const char *s) |
| 469 | { |
| 470 | u8x8->next_cb = u8x8_utf8_next; |
| 471 | return u8x8_draw_1x2_string(u8x8, x, y, s); |
| 472 | } |
| 473 | |
| 474 | |
| 475 | |
| 476 | uint8_t u8x8_GetUTF8Len(u8x8_t *u8x8, const char *s) |
| 477 | { |
| 478 | uint16_t e; |
| 479 | uint8_t cnt = 0; |
| 480 | u8x8_utf8_init(u8x8); |
| 481 | for(;;) |
| 482 | { |
| 483 | e = u8x8_utf8_next(u8x8, *s); |
| 484 | if ( e == 0x0ffff ) |
| 485 | break; |
| 486 | s++; |
| 487 | if ( e != 0x0fffe ) |
| 488 | cnt++; |
| 489 | } |
| 490 | return cnt; |
| 491 | } |
| 492 | |
| 493 | |