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orion-rf.piolibdepsesp32-s3-n16r8Adafruit NeoPixelexamplesRGBWstrandtestRGBWstrandtest.ino

177 lines · 6.7 KB

1// NeoPixel test program showing use of the WHITE channel for RGBW
2// pixels only (won't look correct on regular RGB NeoPixel strips).
3
4#include <Adafruit_NeoPixel.h>
5#ifdef __AVR__
6 #include <avr/power.h> // Required for 16 MHz Adafruit Trinket
7#endif
8
9// Which pin on the Arduino is connected to the NeoPixels?
10// On a Trinket or Gemma we suggest changing this to 1:
11#define LED_PIN 6
12
13// How many NeoPixels are attached to the Arduino?
14#define LED_COUNT 60
15
16// NeoPixel brightness, 0 (min) to 255 (max)
17#define BRIGHTNESS 50 // Set BRIGHTNESS to about 1/5 (max = 255)
18
19// Declare our NeoPixel strip object:
20Adafruit_NeoPixel strip(LED_COUNT, LED_PIN, NEO_GRBW + NEO_KHZ800);
21// Argument 1 = Number of pixels in NeoPixel strip
22// Argument 2 = Arduino pin number (most are valid)
23// Argument 3 = Pixel type flags, add together as needed:
24// NEO_KHZ800 800 KHz bitstream (most NeoPixel products w/WS2812 LEDs)
25// NEO_KHZ400 400 KHz (classic 'v1' (not v2) FLORA pixels, WS2811 drivers)
26// NEO_GRB Pixels are wired for GRB bitstream (most NeoPixel products)
27// NEO_RGB Pixels are wired for RGB bitstream (v1 FLORA pixels, not v2)
28// NEO_RGBW Pixels are wired for RGBW bitstream (NeoPixel RGBW products)
29
30void setup() {
31 // These lines are specifically to support the Adafruit Trinket 5V 16 MHz.
32 // Any other board, you can remove this part (but no harm leaving it):
33#if defined(__AVR_ATtiny85__) && (F_CPU == 16000000)
34 clock_prescale_set(clock_div_1);
35#endif
36 // END of Trinket-specific code.
37
38 strip.begin(); // INITIALIZE NeoPixel strip object (REQUIRED)
39 strip.show(); // Turn OFF all pixels ASAP
40 strip.setBrightness(BRIGHTNESS);
41}
42
43void loop() {
44 // Fill along the length of the strip in various colors...
45 colorWipe(strip.Color(255, 0, 0) , 50); // Red
46 colorWipe(strip.Color( 0, 255, 0) , 50); // Green
47 colorWipe(strip.Color( 0, 0, 255) , 50); // Blue
48 colorWipe(strip.Color( 0, 0, 0, 255), 50); // True white (not RGB white)
49
50 whiteOverRainbow(75, 5);
51
52 pulseWhite(5);
53
54 rainbowFade2White(3, 3, 1);
55}
56
57// Fill strip pixels one after another with a color. Strip is NOT cleared
58// first; anything there will be covered pixel by pixel. Pass in color
59// (as a single 'packed' 32-bit value, which you can get by calling
60// strip.Color(red, green, blue) as shown in the loop() function above),
61// and a delay time (in milliseconds) between pixels.
62void colorWipe(uint32_t color, int wait) {
63 for(int i=0; i<strip.numPixels(); i++) { // For each pixel in strip...
64 strip.setPixelColor(i, color); // Set pixel's color (in RAM)
65 strip.show(); // Update strip to match
66 delay(wait); // Pause for a moment
67 }
68}
69
70void whiteOverRainbow(int whiteSpeed, int whiteLength) {
71
72 if(whiteLength >= strip.numPixels()) whiteLength = strip.numPixels() - 1;
73
74 int head = whiteLength - 1;
75 int tail = 0;
76 int loops = 3;
77 int loopNum = 0;
78 uint32_t lastTime = millis();
79 uint32_t firstPixelHue = 0;
80
81 for(;;) { // Repeat forever (or until a 'break' or 'return')
82 for(int i=0; i<strip.numPixels(); i++) { // For each pixel in strip...
83 if(((i >= tail) && (i <= head)) || // If between head & tail...
84 ((tail > head) && ((i >= tail) || (i <= head)))) {
85 strip.setPixelColor(i, strip.Color(0, 0, 0, 255)); // Set white
86 } else { // else set rainbow
87 int pixelHue = firstPixelHue + (i * 65536L / strip.numPixels());
88 strip.setPixelColor(i, strip.gamma32(strip.ColorHSV(pixelHue)));
89 }
90 }
91
92 strip.show(); // Update strip with new contents
93 // There's no delay here, it just runs full-tilt until the timer and
94 // counter combination below runs out.
95
96 firstPixelHue += 40; // Advance just a little along the color wheel
97
98 if((millis() - lastTime) > whiteSpeed) { // Time to update head/tail?
99 if(++head >= strip.numPixels()) { // Advance head, wrap around
100 head = 0;
101 if(++loopNum >= loops) return;
102 }
103 if(++tail >= strip.numPixels()) { // Advance tail, wrap around
104 tail = 0;
105 }
106 lastTime = millis(); // Save time of last movement
107 }
108 }
109}
110
111void pulseWhite(uint8_t wait) {
112 for(int j=0; j<256; j++) { // Ramp up from 0 to 255
113 // Fill entire strip with white at gamma-corrected brightness level 'j':
114 strip.fill(strip.Color(0, 0, 0, strip.gamma8(j)));
115 strip.show();
116 delay(wait);
117 }
118
119 for(int j=255; j>=0; j--) { // Ramp down from 255 to 0
120 strip.fill(strip.Color(0, 0, 0, strip.gamma8(j)));
121 strip.show();
122 delay(wait);
123 }
124}
125
126void rainbowFade2White(int wait, int rainbowLoops, int whiteLoops) {
127 int fadeVal=0, fadeMax=100;
128
129 // Hue of first pixel runs 'rainbowLoops' complete loops through the color
130 // wheel. Color wheel has a range of 65536 but it's OK if we roll over, so
131 // just count from 0 to rainbowLoops*65536, using steps of 256 so we
132 // advance around the wheel at a decent clip.
133 for(uint32_t firstPixelHue = 0; firstPixelHue < rainbowLoops*65536;
134 firstPixelHue += 256) {
135
136 for(int i=0; i<strip.numPixels(); i++) { // For each pixel in strip...
137
138 // Offset pixel hue by an amount to make one full revolution of the
139 // color wheel (range of 65536) along the length of the strip
140 // (strip.numPixels() steps):
141 uint32_t pixelHue = firstPixelHue + (i * 65536L / strip.numPixels());
142
143 // strip.ColorHSV() can take 1 or 3 arguments: a hue (0 to 65535) or
144 // optionally add saturation and value (brightness) (each 0 to 255).
145 // Here we're using just the three-argument variant, though the
146 // second value (saturation) is a constant 255.
147 strip.setPixelColor(i, strip.gamma32(strip.ColorHSV(pixelHue, 255,
148 255 * fadeVal / fadeMax)));
149 }
150
151 strip.show();
152 delay(wait);
153
154 if(firstPixelHue < 65536) { // First loop,
155 if(fadeVal < fadeMax) fadeVal++; // fade in
156 } else if(firstPixelHue >= ((rainbowLoops-1) * 65536)) { // Last loop,
157 if(fadeVal > 0) fadeVal--; // fade out
158 } else {
159 fadeVal = fadeMax; // Interim loop, make sure fade is at max
160 }
161 }
162
163 for(int k=0; k<whiteLoops; k++) {
164 for(int j=0; j<256; j++) { // Ramp up 0 to 255
165 // Fill entire strip with white at gamma-corrected brightness level 'j':
166 strip.fill(strip.Color(0, 0, 0, strip.gamma8(j)));
167 strip.show();
168 }
169 delay(1000); // Pause 1 second
170 for(int j=255; j>=0; j--) { // Ramp down 255 to 0
171 strip.fill(strip.Color(0, 0, 0, strip.gamma8(j)));
172 strip.show();
173 }
174 }
175
176 delay(500); // Pause 1/2 second
177}