| 1 | /* |
| 2 | |
| 3 | u8g2_ll_hvline.c |
| 4 | |
| 5 | low level hvline |
| 6 | |
| 7 | Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/) |
| 8 | |
| 9 | Copyright (c) 2016, olikraus@gmail.com |
| 10 | All rights reserved. |
| 11 | |
| 12 | Redistribution and use in source and binary forms, with or without modification, |
| 13 | are permitted provided that the following conditions are met: |
| 14 | |
| 15 | * Redistributions of source code must retain the above copyright notice, this list |
| 16 | of conditions and the following disclaimer. |
| 17 | |
| 18 | * Redistributions in binary form must reproduce the above copyright notice, this |
| 19 | list of conditions and the following disclaimer in the documentation and/or other |
| 20 | materials provided with the distribution. |
| 21 | |
| 22 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND |
| 23 | CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, |
| 24 | INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| 25 | MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 26 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR |
| 27 | CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 28 | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
| 29 | NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 30 | LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| 31 | CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
| 32 | STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 33 | ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| 34 | ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 35 | |
| 36 | |
| 37 | *ptr |= or_mask |
| 38 | *ptr ^= xor_mask |
| 39 | |
| 40 | color = 0: or_mask = 1, xor_mask = 1 |
| 41 | color = 1: or_mask = 1, xor_mask = 0 |
| 42 | color = 2: or_mask = 0, xor_mask = 1 |
| 43 | |
| 44 | if ( color <= 1 ) |
| 45 | or_mask = mask; |
| 46 | if ( color != 1 ) |
| 47 | xor_mask = mask; |
| 48 | |
| 49 | */ |
| 50 | |
| 51 | #include "u8g2.h" |
| 52 | #include <assert.h> |
| 53 | |
| 54 | /*=================================================*/ |
| 55 | /* |
| 56 | u8g2_ll_hvline_vertical_top_lsb |
| 57 | SSD13xx |
| 58 | UC1701 |
| 59 | */ |
| 60 | |
| 61 | |
| 62 | #ifdef U8G2_WITH_HVLINE_SPEED_OPTIMIZATION |
| 63 | |
| 64 | /* |
| 65 | x,y Upper left position of the line within the local buffer (not the display!) |
| 66 | len length of the line in pixel, len must not be 0 |
| 67 | dir 0: horizontal line (left to right) |
| 68 | 1: vertical line (top to bottom) |
| 69 | asumption: |
| 70 | all clipping done |
| 71 | */ |
| 72 | void u8g2_ll_hvline_vertical_top_lsb(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir) |
| 73 | { |
| 74 | uint16_t offset; |
| 75 | uint8_t *ptr; |
| 76 | uint8_t bit_pos, mask; |
| 77 | uint8_t or_mask, xor_mask; |
| 78 | #ifdef __unix |
| 79 | uint8_t *max_ptr = u8g2->tile_buf_ptr + u8g2_GetU8x8(u8g2)->display_info->tile_width*u8g2->tile_buf_height*8; |
| 80 | (void)max_ptr; /* silence unused variable warning if asserts are disabled */ |
| 81 | #endif |
| 82 | |
| 83 | //assert(x >= u8g2->buf_x0); |
| 84 | //assert(x < u8g2_GetU8x8(u8g2)->display_info->tile_width*8); |
| 85 | //assert(y >= u8g2->buf_y0); |
| 86 | //assert(y < u8g2_GetU8x8(u8g2)->display_info->tile_height*8); |
| 87 | |
| 88 | /* bytes are vertical, lsb on top (y=0), msb at bottom (y=7) */ |
| 89 | bit_pos = y; /* overflow truncate is ok here... */ |
| 90 | bit_pos &= 7; /* ... because only the lowest 3 bits are needed */ |
| 91 | mask = 1; |
| 92 | mask <<= bit_pos; |
| 93 | |
| 94 | or_mask = 0; |
| 95 | xor_mask = 0; |
| 96 | if ( u8g2->draw_color <= 1 ) |
| 97 | or_mask = mask; |
| 98 | if ( u8g2->draw_color != 1 ) |
| 99 | xor_mask = mask; |
| 100 | |
| 101 | |
| 102 | offset = y; /* y might be 8 or 16 bit, but we need 16 bit, so use a 16 bit variable */ |
| 103 | offset &= ~7; |
| 104 | offset *= u8g2_GetU8x8(u8g2)->display_info->tile_width; |
| 105 | ptr = u8g2->tile_buf_ptr; |
| 106 | ptr += offset; |
| 107 | ptr += x; |
| 108 | |
| 109 | if ( dir == 0 ) |
| 110 | { |
| 111 | do |
| 112 | { |
| 113 | #ifdef __unix |
| 114 | assert(ptr < max_ptr); |
| 115 | #endif |
| 116 | *ptr |= or_mask; |
| 117 | *ptr ^= xor_mask; |
| 118 | ptr++; |
| 119 | len--; |
| 120 | } while( len != 0 ); |
| 121 | } |
| 122 | else |
| 123 | { |
| 124 | do |
| 125 | { |
| 126 | #ifdef __unix |
| 127 | assert(ptr < max_ptr); |
| 128 | #endif |
| 129 | *ptr |= or_mask; |
| 130 | *ptr ^= xor_mask; |
| 131 | |
| 132 | bit_pos++; |
| 133 | bit_pos &= 7; |
| 134 | |
| 135 | len--; |
| 136 | |
| 137 | if ( bit_pos == 0 ) |
| 138 | { |
| 139 | ptr+=u8g2->pixel_buf_width; /* 6 Jan 17: Changed u8g2->width to u8g2->pixel_buf_width, issue #148 */ |
| 140 | |
| 141 | if ( u8g2->draw_color <= 1 ) |
| 142 | or_mask = 1; |
| 143 | if ( u8g2->draw_color != 1 ) |
| 144 | xor_mask = 1; |
| 145 | } |
| 146 | else |
| 147 | { |
| 148 | or_mask <<= 1; |
| 149 | xor_mask <<= 1; |
| 150 | } |
| 151 | } while( len != 0 ); |
| 152 | } |
| 153 | } |
| 154 | |
| 155 | |
| 156 | |
| 157 | #else /* U8G2_WITH_HVLINE_SPEED_OPTIMIZATION */ |
| 158 | |
| 159 | /* |
| 160 | x,y position within the buffer |
| 161 | */ |
| 162 | static void u8g2_draw_pixel_vertical_top_lsb(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y) |
| 163 | { |
| 164 | uint16_t offset; |
| 165 | uint8_t *ptr; |
| 166 | uint8_t bit_pos, mask; |
| 167 | |
| 168 | //assert(x >= u8g2->buf_x0); |
| 169 | //assert(x < u8g2_GetU8x8(u8g2)->display_info->tile_width*8); |
| 170 | //assert(y >= u8g2->buf_y0); |
| 171 | //assert(y < u8g2_GetU8x8(u8g2)->display_info->tile_height*8); |
| 172 | |
| 173 | /* bytes are vertical, lsb on top (y=0), msb at bottom (y=7) */ |
| 174 | bit_pos = y; /* overflow truncate is ok here... */ |
| 175 | bit_pos &= 7; /* ... because only the lowest 3 bits are needed */ |
| 176 | mask = 1; |
| 177 | mask <<= bit_pos; |
| 178 | |
| 179 | offset = y; /* y might be 8 or 16 bit, but we need 16 bit, so use a 16 bit variable */ |
| 180 | offset &= ~7; |
| 181 | offset *= u8g2_GetU8x8(u8g2)->display_info->tile_width; |
| 182 | ptr = u8g2->tile_buf_ptr; |
| 183 | ptr += offset; |
| 184 | ptr += x; |
| 185 | |
| 186 | |
| 187 | if ( u8g2->draw_color <= 1 ) |
| 188 | *ptr |= mask; |
| 189 | if ( u8g2->draw_color != 1 ) |
| 190 | *ptr ^= mask; |
| 191 | |
| 192 | } |
| 193 | |
| 194 | /* |
| 195 | x,y Upper left position of the line within the local buffer (not the display!) |
| 196 | len length of the line in pixel, len must not be 0 |
| 197 | dir 0: horizontal line (left to right) |
| 198 | 1: vertical line (top to bottom) |
| 199 | asumption: |
| 200 | all clipping done |
| 201 | */ |
| 202 | void u8g2_ll_hvline_vertical_top_lsb(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir) |
| 203 | { |
| 204 | if ( dir == 0 ) |
| 205 | { |
| 206 | do |
| 207 | { |
| 208 | u8g2_draw_pixel_vertical_top_lsb(u8g2, x, y); |
| 209 | x++; |
| 210 | len--; |
| 211 | } while( len != 0 ); |
| 212 | } |
| 213 | else |
| 214 | { |
| 215 | do |
| 216 | { |
| 217 | u8g2_draw_pixel_vertical_top_lsb(u8g2, x, y); |
| 218 | y++; |
| 219 | len--; |
| 220 | } while( len != 0 ); |
| 221 | } |
| 222 | } |
| 223 | |
| 224 | |
| 225 | #endif /* U8G2_WITH_HVLINE_SPEED_OPTIMIZATION */ |
| 226 | |
| 227 | /*=================================================*/ |
| 228 | /* |
| 229 | u8g2_ll_hvline_horizontal_right_lsb |
| 230 | ST7920 |
| 231 | */ |
| 232 | |
| 233 | #ifdef U8G2_WITH_HVLINE_SPEED_OPTIMIZATION |
| 234 | |
| 235 | /* |
| 236 | x,y Upper left position of the line within the local buffer (not the display!) |
| 237 | len length of the line in pixel, len must not be 0 |
| 238 | dir 0: horizontal line (left to right) |
| 239 | 1: vertical line (top to bottom) |
| 240 | asumption: |
| 241 | all clipping done |
| 242 | */ |
| 243 | |
| 244 | /* SH1122, LD7032, ST7920, ST7986, LC7981, T6963, SED1330, RA8835, MAX7219, LS0 */ |
| 245 | void u8g2_ll_hvline_horizontal_right_lsb(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir) |
| 246 | { |
| 247 | uint16_t offset; |
| 248 | uint8_t *ptr; |
| 249 | uint8_t bit_pos; |
| 250 | uint8_t mask; |
| 251 | uint8_t tile_width = u8g2_GetU8x8(u8g2)->display_info->tile_width; |
| 252 | |
| 253 | bit_pos = x; /* overflow truncate is ok here... */ |
| 254 | bit_pos &= 7; /* ... because only the lowest 3 bits are needed */ |
| 255 | mask = 128; |
| 256 | mask >>= bit_pos; |
| 257 | |
| 258 | offset = y; /* y might be 8 or 16 bit, but we need 16 bit, so use a 16 bit variable */ |
| 259 | offset *= tile_width; |
| 260 | offset += x>>3; |
| 261 | ptr = u8g2->tile_buf_ptr; |
| 262 | ptr += offset; |
| 263 | |
| 264 | if ( dir == 0 ) |
| 265 | { |
| 266 | |
| 267 | do |
| 268 | { |
| 269 | |
| 270 | if ( u8g2->draw_color <= 1 ) |
| 271 | *ptr |= mask; |
| 272 | if ( u8g2->draw_color != 1 ) |
| 273 | *ptr ^= mask; |
| 274 | |
| 275 | mask >>= 1; |
| 276 | if ( mask == 0 ) |
| 277 | { |
| 278 | mask = 128; |
| 279 | ptr++; |
| 280 | } |
| 281 | |
| 282 | //x++; |
| 283 | len--; |
| 284 | } while( len != 0 ); |
| 285 | } |
| 286 | else |
| 287 | { |
| 288 | do |
| 289 | { |
| 290 | if ( u8g2->draw_color <= 1 ) |
| 291 | *ptr |= mask; |
| 292 | if ( u8g2->draw_color != 1 ) |
| 293 | *ptr ^= mask; |
| 294 | |
| 295 | ptr += tile_width; |
| 296 | //y++; |
| 297 | len--; |
| 298 | } while( len != 0 ); |
| 299 | } |
| 300 | } |
| 301 | |
| 302 | #else /* U8G2_WITH_HVLINE_SPEED_OPTIMIZATION */ |
| 303 | |
| 304 | |
| 305 | /* |
| 306 | x,y position within the buffer |
| 307 | */ |
| 308 | /* SH1122, LD7032, ST7920, ST7986, LC7981, T6963, SED1330, RA8835, MAX7219, LS0 */ |
| 309 | static void u8g2_draw_pixel_horizontal_right_lsb(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y) |
| 310 | { |
| 311 | uint16_t offset; |
| 312 | uint8_t *ptr; |
| 313 | uint8_t bit_pos, mask; |
| 314 | |
| 315 | //assert(x >= u8g2->buf_x0); |
| 316 | //assert(x < u8g2_GetU8x8(u8g2)->display_info->tile_width*8); |
| 317 | //assert(y >= u8g2->buf_y0); |
| 318 | //assert(y < u8g2_GetU8x8(u8g2)->display_info->tile_height*8); |
| 319 | |
| 320 | /* bytes are vertical, lsb on top (y=0), msb at bottom (y=7) */ |
| 321 | bit_pos = x; /* overflow truncate is ok here... */ |
| 322 | bit_pos &= 7; /* ... because only the lowest 3 bits are needed */ |
| 323 | mask = 128; |
| 324 | mask >>= bit_pos; |
| 325 | x >>= 3; |
| 326 | |
| 327 | offset = y; /* y might be 8 or 16 bit, but we need 16 bit, so use a 16 bit variable */ |
| 328 | offset *= u8g2_GetU8x8(u8g2)->display_info->tile_width; |
| 329 | offset += x; |
| 330 | ptr = u8g2->tile_buf_ptr; |
| 331 | ptr += offset; |
| 332 | |
| 333 | |
| 334 | if ( u8g2->draw_color <= 1 ) |
| 335 | *ptr |= mask; |
| 336 | if ( u8g2->draw_color != 1 ) |
| 337 | *ptr ^= mask; |
| 338 | |
| 339 | } |
| 340 | |
| 341 | /* |
| 342 | x,y Upper left position of the line within the local buffer (not the display!) |
| 343 | len length of the line in pixel, len must not be 0 |
| 344 | dir 0: horizontal line (left to right) |
| 345 | 1: vertical line (top to bottom) |
| 346 | asumption: |
| 347 | all clipping done |
| 348 | */ |
| 349 | /* SH1122, LD7032, ST7920, ST7986, LC7981, T6963, SED1330, RA8835, MAX7219, LS0 */ |
| 350 | void u8g2_ll_hvline_horizontal_right_lsb(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir) |
| 351 | { |
| 352 | if ( dir == 0 ) |
| 353 | { |
| 354 | do |
| 355 | { |
| 356 | u8g2_draw_pixel_horizontal_right_lsb(u8g2, x, y); |
| 357 | x++; |
| 358 | len--; |
| 359 | } while( len != 0 ); |
| 360 | } |
| 361 | else |
| 362 | { |
| 363 | do |
| 364 | { |
| 365 | u8g2_draw_pixel_horizontal_right_lsb(u8g2, x, y); |
| 366 | y++; |
| 367 | len--; |
| 368 | } while( len != 0 ); |
| 369 | } |
| 370 | } |
| 371 | |
| 372 | #endif /* U8G2_WITH_HVLINE_SPEED_OPTIMIZATION */ |