From 8a4d103196312b8a18afc0a2ba0fc13ff1a0b180 Mon Sep 17 00:00:00 2001 From: krolyxon Date: Mon, 8 Jun 2026 23:12:15 +0530 Subject: remove .pio --- .../examples/strandtest/.esp8266.test.skip | 0 .../examples/strandtest/strandtest.ino | 143 --------------------- 2 files changed, 143 deletions(-) delete mode 100644 .pio/libdeps/esp32-s3-n16r8/Adafruit NeoPixel/examples/strandtest/.esp8266.test.skip delete mode 100644 .pio/libdeps/esp32-s3-n16r8/Adafruit NeoPixel/examples/strandtest/strandtest.ino (limited to '.pio/libdeps/esp32-s3-n16r8/Adafruit NeoPixel/examples/strandtest') diff --git a/.pio/libdeps/esp32-s3-n16r8/Adafruit NeoPixel/examples/strandtest/.esp8266.test.skip b/.pio/libdeps/esp32-s3-n16r8/Adafruit NeoPixel/examples/strandtest/.esp8266.test.skip deleted file mode 100644 index e69de29..0000000 diff --git a/.pio/libdeps/esp32-s3-n16r8/Adafruit NeoPixel/examples/strandtest/strandtest.ino b/.pio/libdeps/esp32-s3-n16r8/Adafruit NeoPixel/examples/strandtest/strandtest.ino deleted file mode 100644 index f4554cc..0000000 --- a/.pio/libdeps/esp32-s3-n16r8/Adafruit NeoPixel/examples/strandtest/strandtest.ino +++ /dev/null @@ -1,143 +0,0 @@ -// A basic everyday NeoPixel strip test program. - -// NEOPIXEL BEST PRACTICES for most reliable operation: -// - Add 1000 uF CAPACITOR between NeoPixel strip's + and - connections. -// - MINIMIZE WIRING LENGTH between microcontroller board and first pixel. -// - NeoPixel strip's DATA-IN should pass through a 300-500 OHM RESISTOR. -// - AVOID connecting NeoPixels on a LIVE CIRCUIT. If you must, ALWAYS -// connect GROUND (-) first, then +, then data. -// - When using a 3.3V microcontroller with a 5V-powered NeoPixel strip, -// a LOGIC-LEVEL CONVERTER on the data line is STRONGLY RECOMMENDED. -// (Skipping these may work OK on your workbench but can fail in the field) - -#include -#ifdef __AVR__ - #include // Required for 16 MHz Adafruit Trinket -#endif - -// Which pin on the Arduino is connected to the NeoPixels? -// On a Trinket or Gemma we suggest changing this to 1: -#define LED_PIN 6 - -// How many NeoPixels are attached to the Arduino? -#define LED_COUNT 60 - -// Declare our NeoPixel strip object: -Adafruit_NeoPixel strip(LED_COUNT, LED_PIN, NEO_GRB + NEO_KHZ800); -// Argument 1 = Number of pixels in NeoPixel strip -// Argument 2 = Arduino pin number (most are valid) -// Argument 3 = Pixel type flags, add together as needed: -// NEO_KHZ800 800 KHz bitstream (most NeoPixel products w/WS2812 LEDs) -// NEO_KHZ400 400 KHz (classic 'v1' (not v2) FLORA pixels, WS2811 drivers) -// NEO_GRB Pixels are wired for GRB bitstream (most NeoPixel products) -// NEO_RGB Pixels are wired for RGB bitstream (v1 FLORA pixels, not v2) -// NEO_RGBW Pixels are wired for RGBW bitstream (NeoPixel RGBW products) - - -// setup() function -- runs once at startup -------------------------------- - -void setup() { - // These lines are specifically to support the Adafruit Trinket 5V 16 MHz. - // Any other board, you can remove this part (but no harm leaving it): -#if defined(__AVR_ATtiny85__) && (F_CPU == 16000000) - clock_prescale_set(clock_div_1); -#endif - // END of Trinket-specific code. - - strip.begin(); // INITIALIZE NeoPixel strip object (REQUIRED) - strip.show(); // Turn OFF all pixels ASAP - strip.setBrightness(50); // Set BRIGHTNESS to about 1/5 (max = 255) -} - - -// loop() function -- runs repeatedly as long as board is on --------------- - -void loop() { - // Fill along the length of the strip in various colors... - colorWipe(strip.Color(255, 0, 0), 50); // Red - colorWipe(strip.Color( 0, 255, 0), 50); // Green - colorWipe(strip.Color( 0, 0, 255), 50); // Blue - - // Do a theater marquee effect in various colors... - theaterChase(strip.Color(127, 127, 127), 50); // White, half brightness - theaterChase(strip.Color(127, 0, 0), 50); // Red, half brightness - theaterChase(strip.Color( 0, 0, 127), 50); // Blue, half brightness - - rainbow(10); // Flowing rainbow cycle along the whole strip - theaterChaseRainbow(50); // Rainbow-enhanced theaterChase variant -} - - -// Some functions of our own for creating animated effects ----------------- - -// Fill strip pixels one after another with a color. Strip is NOT cleared -// first; anything there will be covered pixel by pixel. Pass in color -// (as a single 'packed' 32-bit value, which you can get by calling -// strip.Color(red, green, blue) as shown in the loop() function above), -// and a delay time (in milliseconds) between pixels. -void colorWipe(uint32_t color, int wait) { - for(int i=0; i RGB - strip.setPixelColor(c, color); // Set pixel 'c' to value 'color' - } - strip.show(); // Update strip with new contents - delay(wait); // Pause for a moment - firstPixelHue += 65536 / 90; // One cycle of color wheel over 90 frames - } - } -} -- cgit v1.2.3