| 1 | //! Pure application state: no winit or wgpu types, so everything here is unit-testable. |
| 2 | |
| 3 | pub mod grid; |
| 4 | pub mod queue; |
| 5 | pub mod view; |
| 6 | |
| 7 | use std::path::{Path, PathBuf}; |
| 8 | use std::time::{Duration, Instant}; |
| 9 | |
| 10 | use crate::action::{Action, Zoom}; |
| 11 | use crate::anim::Tween; |
| 12 | use queue::Queue; |
| 13 | use view::{Affine, Dir, FitMode, View}; |
| 14 | |
| 15 | /// `[LOADING]` appears only once a load has taken this long, so it never flickers. |
| 16 | pub const LOADING_DELAY: Duration = Duration::from_millis(120); |
| 17 | /// A tap on a pan key moves for at least this long. |
| 18 | const MIN_PAN_HOLD: Duration = Duration::from_millis(120); |
| 19 | /// Held-key pan speed, in viewports per second. |
| 20 | const PAN_SPEED: f32 = 1.25; |
| 21 | /// Logical height of the status bar. |
| 22 | pub const BAR_HEIGHT: f32 = 32.0; |
| 23 | |
| 24 | #[derive(Clone, Debug)] |
| 25 | pub struct Settings { |
| 26 | pub fit: FitMode, |
| 27 | pub zoom: Option<f32>, |
| 28 | pub zoom_step: f32, |
| 29 | pub wrap: bool, |
| 30 | pub preload: usize, |
| 31 | pub anim: Duration, |
| 32 | pub crossfade: Duration, |
| 33 | } |
| 34 | |
| 35 | impl Default for Settings { |
| 36 | fn default() -> Self { |
| 37 | Self { |
| 38 | fit: FitMode::Down, |
| 39 | zoom: None, |
| 40 | zoom_step: 1.25, |
| 41 | wrap: true, |
| 42 | preload: 2, |
| 43 | anim: Duration::from_millis(180), |
| 44 | crossfade: Duration::from_millis(100), |
| 45 | } |
| 46 | } |
| 47 | } |
| 48 | |
| 49 | #[derive(Clone, Copy, Debug, PartialEq, Eq)] |
| 50 | pub enum AlphaBg { |
| 51 | Dots, |
| 52 | Checker, |
| 53 | Solid, |
| 54 | } |
| 55 | |
| 56 | impl AlphaBg { |
| 57 | fn next(self) -> Self { |
| 58 | match self { |
| 59 | AlphaBg::Dots => AlphaBg::Checker, |
| 60 | AlphaBg::Checker => AlphaBg::Solid, |
| 61 | AlphaBg::Solid => AlphaBg::Dots, |
| 62 | } |
| 63 | } |
| 64 | } |
| 65 | |
| 66 | #[derive(Clone, Copy, Debug, PartialEq, Eq)] |
| 67 | pub enum MsgKind { |
| 68 | Info, |
| 69 | Error, |
| 70 | } |
| 71 | |
| 72 | #[derive(Clone, Debug)] |
| 73 | pub struct Message { |
| 74 | pub text: String, |
| 75 | pub kind: MsgKind, |
| 76 | pub until: Instant, |
| 77 | } |
| 78 | |
| 79 | /// The image currently on screen (which may lag the queue's current file while it loads). |
| 80 | #[derive(Clone, Debug)] |
| 81 | pub struct Shown { |
| 82 | pub path: PathBuf, |
| 83 | /// Pixel size before any downscale for the GPU. |
| 84 | pub size: [u32; 2], |
| 85 | pub format: &'static str, |
| 86 | } |
| 87 | |
| 88 | /// The previous image fading out under the new one. |
| 89 | #[derive(Clone, Debug)] |
| 90 | pub struct Fade { |
| 91 | pub path: PathBuf, |
| 92 | pub affine: Affine, |
| 93 | pub alpha: Tween<f32>, |
| 94 | } |
| 95 | |
| 96 | #[derive(Clone, Copy, Debug)] |
| 97 | struct Hold { |
| 98 | dir: Dir, |
| 99 | pressed: Instant, |
| 100 | released: Option<Instant>, |
| 101 | } |
| 102 | |
| 103 | /// What the event loop must do after an action. |
| 104 | #[derive(Debug, Default, Clone, Copy, PartialEq, Eq)] |
| 105 | pub struct Effects { |
| 106 | pub redraw: bool, |
| 107 | /// The queue's current file changed: load it and refresh the preload window. |
| 108 | pub navigated: bool, |
| 109 | /// The status bar appeared or vanished, so the image area changed. |
| 110 | pub layout: bool, |
| 111 | pub fullscreen: bool, |
| 112 | pub reload: bool, |
| 113 | pub quit: bool, |
| 114 | } |
| 115 | |
| 116 | #[derive(Debug)] |
| 117 | pub struct AppState { |
| 118 | pub queue: Queue, |
| 119 | pub view: View, |
| 120 | pub settings: Settings, |
| 121 | pub bar: bool, |
| 122 | /// `None` = automatic (nearest above 300%), otherwise forced nearest/linear. |
| 123 | pub nearest: Option<bool>, |
| 124 | pub alpha_bg: AlphaBg, |
| 125 | pub shown: Option<Shown>, |
| 126 | pub fade: Option<Fade>, |
| 127 | pub loading_since: Option<Instant>, |
| 128 | pub skipped: usize, |
| 129 | pub message: Option<Message>, |
| 130 | /// Keys typed so far of an incomplete sequence. |
| 131 | pub pending: String, |
| 132 | window: [f32; 2], |
| 133 | scale_factor: f32, |
| 134 | holds: Vec<Hold>, |
| 135 | last_tick: Option<Instant>, |
| 136 | } |
| 137 | |
| 138 | impl AppState { |
| 139 | pub fn new(queue: Queue, settings: Settings, bar: bool, now: Instant) -> Self { |
| 140 | Self { |
| 141 | queue, |
| 142 | view: View::new(now), |
| 143 | settings, |
| 144 | bar, |
| 145 | nearest: None, |
| 146 | alpha_bg: AlphaBg::Dots, |
| 147 | shown: None, |
| 148 | fade: None, |
| 149 | loading_since: None, |
| 150 | skipped: 0, |
| 151 | message: None, |
| 152 | pending: String::new(), |
| 153 | window: [1.0, 1.0], |
| 154 | scale_factor: 1.0, |
| 155 | holds: Vec::new(), |
| 156 | last_tick: None, |
| 157 | } |
| 158 | } |
| 159 | |
| 160 | /// Window size in physical pixels. |
| 161 | pub fn set_window(&mut self, w: f32, h: f32, scale_factor: f32) { |
| 162 | self.window = [w, h]; |
| 163 | self.scale_factor = scale_factor; |
| 164 | self.update_viewport(); |
| 165 | } |
| 166 | |
| 167 | pub fn window(&self) -> [f32; 2] { |
| 168 | self.window |
| 169 | } |
| 170 | |
| 171 | pub fn scale_factor(&self) -> f32 { |
| 172 | self.scale_factor |
| 173 | } |
| 174 | |
| 175 | /// Physical height of the status bar, 0 when hidden. |
| 176 | pub fn bar_height(&self) -> f32 { |
| 177 | if self.bar { |
| 178 | (BAR_HEIGHT * self.scale_factor).round() |
| 179 | } else { |
| 180 | 0.0 |
| 181 | } |
| 182 | } |
| 183 | |
| 184 | fn update_viewport(&mut self) { |
| 185 | let h = (self.window[1] - self.bar_height()).max(1.0); |
| 186 | self.view.set_viewport(self.window[0], h); |
| 187 | } |
| 188 | |
| 189 | fn dur(&self) -> Duration { |
| 190 | self.settings.anim |
| 191 | } |
| 192 | |
| 193 | pub fn apply(&mut self, action: Action, now: Instant) -> Effects { |
| 194 | let mut fx = Effects { |
| 195 | redraw: true, |
| 196 | ..Effects::default() |
| 197 | }; |
| 198 | let dur = self.dur(); |
| 199 | let has_image = self.shown.is_some(); |
| 200 | match action { |
| 201 | Action::Next(n) => fx.navigated = self.queue.step(n as isize, self.settings.wrap), |
| 202 | Action::Prev(n) => fx.navigated = self.queue.step(-(n as isize), self.settings.wrap), |
| 203 | Action::First => fx.navigated = self.queue.goto(0), |
| 204 | Action::Last => fx.navigated = self.queue.goto(usize::MAX), |
| 205 | Action::Goto(n) => fx.navigated = self.queue.goto(n.saturating_sub(1)), |
| 206 | Action::Zoom(z) if has_image => { |
| 207 | let step = self.settings.zoom_step; |
| 208 | match z { |
| 209 | Zoom::In => self.view.zoom_by(step, None, now, dur), |
| 210 | Zoom::Out => self.view.zoom_by(1.0 / step, None, now, dur), |
| 211 | Zoom::Percent(p) => self.view.zoom_to(p / 100.0, None, now, dur), |
| 212 | } |
| 213 | } |
| 214 | Action::Fit(fit) if has_image => self.view.set_fit(fit, now, dur), |
| 215 | Action::Pan(dir) if has_image => self.view.pan_step(dir, 0.2, now, dur), |
| 216 | Action::PanEdge(dir) if has_image => self.view.pan_edge(dir, now, dur), |
| 217 | Action::Center if has_image => self.view.recenter(now, dur), |
| 218 | Action::Rotate(q) if has_image => self.view.rotate(q, now, dur), |
| 219 | Action::Flip(axis) if has_image => self.view.flip(axis, now, dur), |
| 220 | Action::FilterToggle => { |
| 221 | let nearest = !self.effective_nearest(now); |
| 222 | self.nearest = Some(nearest); |
| 223 | self.notify( |
| 224 | if nearest { "NEAREST" } else { "LINEAR" }, |
| 225 | MsgKind::Info, |
| 226 | now, |
| 227 | ); |
| 228 | } |
| 229 | Action::AlphaBgCycle => self.alpha_bg = self.alpha_bg.next(), |
| 230 | Action::Fullscreen => fx.fullscreen = true, |
| 231 | Action::BarToggle => { |
| 232 | self.bar = !self.bar; |
| 233 | self.update_viewport(); |
| 234 | fx.layout = true; |
| 235 | } |
| 236 | Action::Reload => fx.reload = true, |
| 237 | Action::Remove => { |
| 238 | if let Some(cur) = self.queue.current().map(Path::to_path_buf) { |
| 239 | self.queue.remove(&cur); |
| 240 | fx.navigated = true; |
| 241 | } |
| 242 | } |
| 243 | Action::Cancel => self.message = None, |
| 244 | Action::Quit => fx.quit = true, |
| 245 | Action::Zoom(_) |
| 246 | | Action::Fit(_) |
| 247 | | Action::Pan(_) |
| 248 | | Action::PanEdge(_) |
| 249 | | Action::Center |
| 250 | | Action::Rotate(_) |
| 251 | | Action::Flip(_) => fx.redraw = false, |
| 252 | } |
| 253 | fx |
| 254 | } |
| 255 | |
| 256 | /// Start or stop a held-key pan. |
| 257 | pub fn hold_pan(&mut self, dir: Dir, held: bool, now: Instant) { |
| 258 | if held { |
| 259 | if !self |
| 260 | .holds |
| 261 | .iter() |
| 262 | .any(|h| h.dir == dir && h.released.is_none()) |
| 263 | { |
| 264 | self.holds.retain(|h| h.dir != dir); |
| 265 | self.holds.push(Hold { |
| 266 | dir, |
| 267 | pressed: now, |
| 268 | released: None, |
| 269 | }); |
| 270 | } |
| 271 | } else { |
| 272 | for h in self.holds.iter_mut().filter(|h| h.dir == dir) { |
| 273 | h.released.get_or_insert(now); |
| 274 | } |
| 275 | } |
| 276 | } |
| 277 | |
| 278 | pub fn stop_all_pans(&mut self) { |
| 279 | self.holds.clear(); |
| 280 | } |
| 281 | |
| 282 | /// Advance time-driven state (held pans). Call once per frame before drawing. |
| 283 | pub fn advance(&mut self, now: Instant) { |
| 284 | let last = self.last_tick.replace(now).unwrap_or(now); |
| 285 | if self.holds.is_empty() || self.shown.is_none() { |
| 286 | self.holds.retain(|h| h.released.is_none()); |
| 287 | return; |
| 288 | } |
| 289 | let vp = self.view.viewport(); |
| 290 | let mut delta = [0.0f32; 2]; |
| 291 | for h in &self.holds { |
| 292 | let end = h.released.map(|r| r.max(h.pressed + MIN_PAN_HOLD)); |
| 293 | let from = last.max(h.pressed); |
| 294 | let to = end.map_or(now, |e| e.min(now)); |
| 295 | let dt = to.saturating_duration_since(from).as_secs_f32(); |
| 296 | let v = h.dir.vector(); |
| 297 | delta[0] -= v[0] * vp[0] * PAN_SPEED * dt; |
| 298 | delta[1] -= v[1] * vp[1] * PAN_SPEED * dt; |
| 299 | } |
| 300 | self.holds.retain(|h| { |
| 301 | h.released |
| 302 | .is_none_or(|r| now < r.max(h.pressed + MIN_PAN_HOLD)) |
| 303 | }); |
| 304 | if delta != [0.0, 0.0] { |
| 305 | self.view.pan_pixels(delta); |
| 306 | } |
| 307 | } |
| 308 | |
| 309 | /// The image for the current file is ready to show. |
| 310 | /// `size` is the original pixel size; the texture may be smaller (huge images), but the |
| 311 | /// view works in original pixels so zoom percentages stay true. |
| 312 | pub fn show(&mut self, path: &Path, size: [u32; 2], format: &'static str, now: Instant) { |
| 313 | if let Some(prev) = self.shown.take() |
| 314 | && prev.path != path |
| 315 | && !self.settings.crossfade.is_zero() |
| 316 | { |
| 317 | let mut alpha = Tween::new(0.0, now); |
| 318 | alpha.retarget(1.0, now, self.settings.crossfade); |
| 319 | let affine = self.view.transform(now); |
| 320 | self.fade = Some(Fade { |
| 321 | path: prev.path, |
| 322 | affine, |
| 323 | alpha, |
| 324 | }); |
| 325 | } |
| 326 | self.shown = Some(Shown { |
| 327 | path: path.to_path_buf(), |
| 328 | size, |
| 329 | format, |
| 330 | }); |
| 331 | self.view |
| 332 | .reset(size, self.settings.fit, self.settings.zoom, now); |
| 333 | self.loading_since = None; |
| 334 | self.holds.clear(); |
| 335 | } |
| 336 | |
| 337 | /// The current file can't be shown (or the queue emptied). |
| 338 | pub fn clear_shown(&mut self) { |
| 339 | self.shown = None; |
| 340 | self.fade = None; |
| 341 | self.loading_since = None; |
| 342 | } |
| 343 | |
| 344 | /// Zoom by `steps` zoom steps around a viewport point (mouse wheel). |
| 345 | pub fn zoom_at(&mut self, steps: f32, anchor: [f32; 2], now: Instant) { |
| 346 | if self.shown.is_some() { |
| 347 | let factor = self.settings.zoom_step.powf(steps); |
| 348 | self.view |
| 349 | .zoom_by(factor, Some(anchor), now, self.settings.anim); |
| 350 | } |
| 351 | } |
| 352 | |
| 353 | pub fn notify(&mut self, text: impl Into<String>, kind: MsgKind, now: Instant) { |
| 354 | let secs = if kind == MsgKind::Error { 5 } else { 2 }; |
| 355 | self.message = Some(Message { |
| 356 | text: text.into(), |
| 357 | kind, |
| 358 | until: now + Duration::from_secs(secs), |
| 359 | }); |
| 360 | } |
| 361 | |
| 362 | pub fn effective_nearest(&self, now: Instant) -> bool { |
| 363 | self.nearest |
| 364 | .unwrap_or_else(|| self.view.display_scale(now) > view::NEAREST_ABOVE) |
| 365 | } |
| 366 | |
| 367 | pub fn loading_visible(&self, now: Instant) -> bool { |
| 368 | self.loading_since.is_some_and(|t| now >= t + LOADING_DELAY) |
| 369 | } |
| 370 | |
| 371 | /// Whether frames must keep coming (animations, held keys). |
| 372 | pub fn is_animating(&self, now: Instant) -> bool { |
| 373 | self.view.is_animating(now) |
| 374 | || self.fade.as_ref().is_some_and(|f| f.alpha.is_active(now)) |
| 375 | || !self.holds.is_empty() |
| 376 | } |
| 377 | |
| 378 | /// Expire timed state. Returns whether a redraw is due and the next wake-up time. |
| 379 | pub fn tick(&mut self, now: Instant) -> (bool, Option<Instant>) { |
| 380 | let mut redraw = false; |
| 381 | let mut next: Option<Instant> = None; |
| 382 | let mut wake = |t: Instant| next = Some(next.map_or(t, |n| n.min(t))); |
| 383 | if let Some(m) = &self.message { |
| 384 | if now >= m.until { |
| 385 | self.message = None; |
| 386 | redraw = true; |
| 387 | } else { |
| 388 | wake(m.until); |
| 389 | } |
| 390 | } |
| 391 | if let Some(t) = self.loading_since { |
| 392 | let at = t + LOADING_DELAY; |
| 393 | if now < at { |
| 394 | wake(at); |
| 395 | } |
| 396 | } |
| 397 | if self.fade.as_ref().is_some_and(|f| !f.alpha.is_active(now)) { |
| 398 | self.fade = None; |
| 399 | redraw = true; |
| 400 | } |
| 401 | (redraw, next) |
| 402 | } |
| 403 | } |
| 404 | |
| 405 | #[cfg(test)] |
| 406 | mod tests { |
| 407 | use super::*; |
| 408 | |
| 409 | fn state(n: usize) -> (AppState, Instant) { |
| 410 | let now = Instant::now(); |
| 411 | let files = (0..n).map(|i| PathBuf::from(format!("{i}.png"))).collect(); |
| 412 | let mut s = AppState::new(Queue::new(files, None, 0), Settings::default(), true, now); |
| 413 | s.set_window(800.0, 632.0, 1.0); |
| 414 | (s, now) |
| 415 | } |
| 416 | |
| 417 | #[test] |
| 418 | fn navigation_reports_changes() { |
| 419 | let (mut s, now) = state(3); |
| 420 | assert!(s.apply(Action::Next(1), now).navigated); |
| 421 | assert!(s.apply(Action::Last, now).navigated); |
| 422 | assert!(!s.apply(Action::Last, now).navigated); |
| 423 | assert!(s.apply(Action::Goto(1), now).navigated); |
| 424 | assert_eq!(s.queue.index(), 0); |
| 425 | } |
| 426 | |
| 427 | #[test] |
| 428 | fn bar_shrinks_the_image_area() { |
| 429 | let (mut s, now) = state(1); |
| 430 | assert_eq!(s.view.viewport(), [800.0, 600.0]); |
| 431 | assert!(s.apply(Action::BarToggle, now).layout); |
| 432 | assert_eq!(s.view.viewport(), [800.0, 632.0]); |
| 433 | } |
| 434 | |
| 435 | #[test] |
| 436 | fn showing_a_second_image_crossfades() { |
| 437 | let (mut s, now) = state(2); |
| 438 | s.show(Path::new("0.png"), [10, 10], "PNG", now); |
| 439 | assert!(s.fade.is_none()); |
| 440 | s.show(Path::new("1.png"), [10, 10], "PNG", now); |
| 441 | assert!(s.fade.is_some()); |
| 442 | assert!(s.is_animating(now)); |
| 443 | let later = now + Duration::from_secs(1); |
| 444 | assert!(s.tick(later).0); |
| 445 | assert!(s.fade.is_none()); |
| 446 | } |
| 447 | |
| 448 | #[test] |
| 449 | fn tapped_pan_moves_a_minimum_distance() { |
| 450 | let (mut s, now) = state(1); |
| 451 | s.show(Path::new("0.png"), [4000, 4000], "PNG", now); |
| 452 | s.apply(Action::Fit(FitMode::Original), now); |
| 453 | s.advance(now); |
| 454 | let before = s.view.transform(now + Duration::from_secs(1)).t; |
| 455 | s.hold_pan(Dir::Right, true, now); |
| 456 | s.hold_pan(Dir::Right, false, now + Duration::from_millis(10)); |
| 457 | s.advance(now + Duration::from_millis(500)); |
| 458 | assert!(!s.is_animating(now + Duration::from_secs(1))); |
| 459 | let after = s.view.transform(now + Duration::from_secs(1)).t; |
| 460 | let moved = before[0] - after[0]; |
| 461 | let expected = 800.0 * PAN_SPEED * MIN_PAN_HOLD.as_secs_f32(); |
| 462 | assert!( |
| 463 | (moved - expected).abs() < 1.0, |
| 464 | "moved {moved}, expected {expected}" |
| 465 | ); |
| 466 | } |
| 467 | } |