| 1 | use crate::connection::Connection; |
| 2 | use crate::list::ContentList; |
| 3 | use std::collections::VecDeque; |
| 4 | |
| 5 | // Application result type |
| 6 | pub type AppResult<T> = std::result::Result<T, Box<dyn std::error::Error>>; |
| 7 | |
| 8 | /// Application |
| 9 | #[derive(Debug)] |
| 10 | pub struct App { |
| 11 | /// check if app is running |
| 12 | pub running: bool, |
| 13 | pub conn: Connection, |
| 14 | pub play_deque: VecDeque<String>, |
| 15 | pub list: ContentList, |
| 16 | } |
| 17 | |
| 18 | impl App { |
| 19 | pub fn new(addrs: &str) -> Self { |
| 20 | let mut conn = Connection::new(addrs).unwrap(); |
| 21 | let mut vec: VecDeque<String> = VecDeque::new(); |
| 22 | Self::get_queue(&mut conn, &mut vec); |
| 23 | Self { |
| 24 | running: true, |
| 25 | conn, |
| 26 | play_deque: vec, |
| 27 | list: ContentList::new(), |
| 28 | } |
| 29 | } |
| 30 | |
| 31 | pub fn tick(&self) {} |
| 32 | |
| 33 | pub fn quit(&mut self) { |
| 34 | self.running = false; |
| 35 | } |
| 36 | |
| 37 | pub fn get_queue(conn: &mut Connection, vec: &mut VecDeque<String>) { |
| 38 | conn.conn.queue().unwrap().into_iter().for_each(|x| { |
| 39 | if let Some(title) = x.title { |
| 40 | if let Some(artist) = x.artist { |
| 41 | vec.push_back(format!("{} - {}", artist, title)); |
| 42 | } else { |
| 43 | vec.push_back(title) |
| 44 | } |
| 45 | } else { |
| 46 | vec.push_back(x.file) |
| 47 | } |
| 48 | }); |
| 49 | } |
| 50 | |
| 51 | pub fn update_queue(&mut self) { |
| 52 | self.play_deque.clear(); |
| 53 | Self::get_queue(&mut self.conn, &mut self.play_deque); |
| 54 | } |
| 55 | } |
| 56 | |
| 57 | fn to_vecdeque(filenames: &Vec<String>) -> VecDeque<String> { |
| 58 | let mut v: VecDeque<String> = VecDeque::new(); |
| 59 | v = filenames.iter().map(|x| x.to_string()).collect(); |
| 60 | v |
| 61 | } |