| 1 | #include "sort.h" |
| 2 | #include "utils.h" |
| 3 | #include <stdio.h> |
| 4 | #include <stdlib.h> |
| 5 | #include <time.h> |
| 6 | // https://texteditor.com/multiline-text-art/ |
| 7 | const int EASY_SCORE_DECREMENT = 10; |
| 8 | const int MEDIUM_SCORE_DECREMENT = 20; |
| 9 | const int LOWER = 1; |
| 10 | const int UPPER = 3; |
| 11 | |
| 12 | enum Difficulty { |
| 13 | Easy, |
| 14 | Medium, |
| 15 | Hard, |
| 16 | }; |
| 17 | |
| 18 | int list[] = {40, 78, 94, 62, 68, 74, 56, 55, 88, 55, 59, 73, |
| 19 | 19, 32, 81, 95, 71, 63, 15, 41, 11, 38, 86}; |
| 20 | |
| 21 | int score = 100; |
| 22 | |
| 23 | void decrement_score(enum Difficulty diff); |
| 24 | enum Difficulty get_difficulty(); |
| 25 | |
| 26 | int main(int argc, char *argv[]) { |
| 27 | // Get a random number to run a random algorithm |
| 28 | int guess; |
| 29 | srand(time(0)); |
| 30 | int random_number = (rand() % (UPPER - LOWER + 1)) + LOWER; |
| 31 | |
| 32 | printf(COLOR_RED); |
| 33 | print_ascii("./assets/banner.txt"); |
| 34 | int size; |
| 35 | enum Difficulty diff = get_difficulty(); |
| 36 | switch (diff) { |
| 37 | case Easy: |
| 38 | size = 5; |
| 39 | break; |
| 40 | case Medium: |
| 41 | size = 10; |
| 42 | break; |
| 43 | case Hard: |
| 44 | size = 23; |
| 45 | break; |
| 46 | } |
| 47 | |
| 48 | printf(BAR); |
| 49 | switch (random_number) { |
| 50 | case 1: |
| 51 | bubblesort(list, size); |
| 52 | break; |
| 53 | case 2: |
| 54 | insertionsort(list, size); |
| 55 | break; |
| 56 | case 3: |
| 57 | selectionsort(list, size); |
| 58 | break; |
| 59 | // case 4: radixsort(list); break; |
| 60 | default: |
| 61 | break; |
| 62 | } |
| 63 | |
| 64 | printf(BAR); |
| 65 | printf("1. BubbleSort\n"); |
| 66 | printf("2. InsertionSort\n"); |
| 67 | printf("3. SelectionSort\n"); |
| 68 | printf("4. RadixSort\n"); |
| 69 | printf("Enter your guess: "); |
| 70 | scanf("%d", &guess); |
| 71 | if (guess == random_number) { |
| 72 | printf("Congratulations!!! Your answer was right!!\n"); |
| 73 | score += 10; |
| 74 | } else { |
| 75 | decrement_score(diff); |
| 76 | } |
| 77 | printf("Score: %d\n", score); |
| 78 | return 0; |
| 79 | } |
| 80 | |
| 81 | void decrement_score(enum Difficulty diff) { |
| 82 | if (diff == Easy) { |
| 83 | printf("Wrong Answer!! The score will be decremented by 10\n"); |
| 84 | score -= EASY_SCORE_DECREMENT; |
| 85 | } else if (diff == Medium) { |
| 86 | printf("Wrong Answer!! The score will be decremented by 20\n"); |
| 87 | score -= MEDIUM_SCORE_DECREMENT; |
| 88 | } else { |
| 89 | printf("Wrong Answer!! The score will be reseted to 0\n"); |
| 90 | score = 0; |
| 91 | } |
| 92 | } |
| 93 | |
| 94 | enum Difficulty get_difficulty() { |
| 95 | int choice; |
| 96 | enum Difficulty difficulty; |
| 97 | printf(COLOR_CYAN " CHOOSE DIFFICULTY\n" COLOR_OFF); |
| 98 | printf(COLOR_RED BAR COLOR_OFF); |
| 99 | printf("1. Easy\n"); |
| 100 | printf("2. Medium\n"); |
| 101 | printf("3. Hard\n"); |
| 102 | printf(BAR); |
| 103 | printf("Enter difficulty: "); |
| 104 | scanf("%d", &choice); |
| 105 | switch (choice) { |
| 106 | case 1: |
| 107 | difficulty = Easy; |
| 108 | break; |
| 109 | case 2: |
| 110 | difficulty = Medium; |
| 111 | break; |
| 112 | case 3: |
| 113 | difficulty = Hard; |
| 114 | break; |
| 115 | } |
| 116 | return difficulty; |
| 117 | } |