diff options
| author | krolyxon <me@krolyxon.com> | 2026-08-13 21:12:42 +0530 |
|---|---|---|
| committer | krolyxon <me@krolyxon.com> | 2026-08-13 21:12:42 +0530 |
| commit | f130f7e92715d76633e6739ca02d67aadd49cc3b (patch) | |
| tree | 22c9889a7f2b7774e803c56300d4190c7e98b6de /.config/hypr/source/environment_variables.conf | |
| parent | 19f3cf8d636ee2f9272fb9fbee3089b1edf686a1 (diff) | |
Hyprland: switch to .lua files since .conf is getting deprecated
For the most part everything has been ported to .lua smoothly, the
screen rotation keybind doesn't work for now, i'll fix that later.
But everything else seems to be working fine.
Have gotten rid of split-monitor-workspaces for now to see if i really
need it in my current workflow, if need occurs, install this:
https://github.com/zjeffer/split-monitor-workspaces
Diffstat (limited to '.config/hypr/source/environment_variables.conf')
| -rw-r--r-- | .config/hypr/source/environment_variables.conf | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/.config/hypr/source/environment_variables.conf b/.config/hypr/source/environment_variables.conf deleted file mode 100644 index 6e64446..0000000 --- a/.config/hypr/source/environment_variables.conf +++ /dev/null @@ -1,25 +0,0 @@ -# See https://wiki.hypr.land/Configuring/Environment-variables/ -env = HYPRSHOT_DIR,/home/krolyxon/pix/ss/ -env = XCURSOR_SIZE,24 -env = HYPRCURSOR_SIZE,24 -# env = GTK_THEME,Tokyonight-Dark - -# XDG Specifications -env = XDG_CURRENT_DESKTOP,Hyprland -env = XDG_SESSION_TYPE,wayland -env = XDG_SESSION_DESKTOP,Hyprland - -# Toolkit -env = GDK_BACKEND,wayland,x11,* # GTK: Use Wayland if available; if not, try X11 and then any other GDK backend. -env = QT_QPA_PLATFORM,wayland;xcb # Qt: Use Wayland if available, fall back to X11 if not -env = SDL_VIDEODRIVER,Wayland # Run SDL2 applications on Wayland. Remove or set to x11 if games that provide older versions of SDL cause compatibility issues -env = CLUTTER_BACKEND,wayland # Clutter applications to try and use the Wayland backend - -# Force NVIDIA as primary GPU -# env = __NV_PRIME_RENDER_OFFLOAD,1 -# env = __GLX_VENDOR_LIBRARY_NAME,nvidia -# env = __VK_LAYER_NV_optimus,NVIDIA_only -# env = GBM_BACKEND,nvidia-drm -# env = WLR_NO_HARDWARE_CURSORS,1 -# env = LIBVA_DRIVER_NAME,nvidia - |
