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#include "config.h"
#include "hid/badusb.h"
#include <Arduino.h>
#include <BleMouse.h>
#include "utils/buttons.h"
#include "ui/display.h"
// ===== BLE MOUSE =====
// BleMouse bleMouse("Orion-RF", "Orion-RF", 100);
extern BleMouse bleMouse;
// ===== MAIN =====
void ble_mouse_run() {
u8g2.clearBuffer();
u8g2.setFont(u8g2_font_6x10_tr);
u8g2.drawStr(10, 25, "BLE Mouse");
u8g2.drawStr(10, 45, "Connecting...");
u8g2.sendBuffer();
delay(800);
while (1) {
// 🔥 EXIT FIRST (clean)
if (btnBack())
break;
bool connected = bleMouse.isConnected();
int dx = 0;
int dy = 0;
if (connected) {
if (!digitalRead(BTN_UP))
dy = -6;
if (!digitalRead(BTN_DOWN))
dy = 6;
if (!digitalRead(BTN_LEFT))
dx = -6;
if (!digitalRead(BTN_RIGHT))
dx = 6;
if (dx || dy)
bleMouse.move(dx, dy);
// ✅ single click (not spam)
static bool lastSelect = false;
bool currentSelect = !digitalRead(BTN_SELECT);
if (currentSelect && !lastSelect)
bleMouse.click(MOUSE_LEFT);
lastSelect = currentSelect;
}
// ===== UI =====
u8g2.clearBuffer();
u8g2.setFont(u8g2_font_6x10_tr);
u8g2.drawStr(10, 20, "BLE Mouse");
if (connected)
u8g2.drawStr(10, 35, "Connected");
else
u8g2.drawStr(10, 35, "Waiting");
u8g2.drawStr(10, 55, "BACK = Exit");
u8g2.sendBuffer();
delay(10); // important for BLE stability
}
}
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