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authorkrolyxon <krolyxon@tutanota.com>2023-09-01 13:11:59 +0530
committerkrolyxon <krolyxon@tutanota.com>2023-09-01 13:11:59 +0530
commitada569514b2b55215cbc81010517f1f4a205c9ce (patch)
tree2b075b764136449039da19520e4cc3a563ef6504 /README.md
parentc82d2373da535adf5d407399843aa56149b7280c (diff)
exit on hard
Diffstat (limited to 'README.md')
-rw-r--r--README.md16
1 files changed, 8 insertions, 8 deletions
diff --git a/README.md b/README.md
index c1ffaf3..dfb27ae 100644
--- a/README.md
+++ b/README.md
@@ -6,7 +6,8 @@ The game has 3 difficulty modes:
3. **Hard**: You lose the game when you make a single wrong guess.
## Levels
-- There are total 10 levels and the number of elements the list has depends upon it. The levels are as follows:
+- There are total 10 levels and the number of elements the list has depends upon it.
+- When you reach the level 10 and make the right guess, You win the game.
| Level | Elements |
|-------|----------|
@@ -17,11 +18,11 @@ The game has 3 difficulty modes:
| 5 | 17 Elements |
| 6 | 20 Elements |
| 7 | 23 Elements |
-| 8 | 26 Elements |
-| 9 | 29 Elements |
+| 8 | 26 Elements |
+| 9 | 29 Elements |
| 10 | 32 Elements |
-At the moment the score system is useless, and doesnt really make a difference on the gameplay, but i do plan on adding features, such as high score.
+At the moment the score system is useless, and doesn't really make a difference on the gameplay, but i do plan on adding features, such as high score.
# TODO
- [x] Algorithms to be implemented:
@@ -29,8 +30,7 @@ At the moment the score system is useless, and doesnt really make a difference o
- [x] SelectionSort
- [x] InsertionSort
- [x] Radix Sort
-- [x] Implement Score system
+- [ ] Score system
+ - [x] Implement Score system
+ - [ ] Make the score system somewhat useful
- [ ] Code Refactoring/Cleaning
-
-
-